branchsbox/controller-hapticscancel
11 Commits over 31 Days - 0.01cph!
Haptic effect support for VR
Squash history, update for SDL
Docs, cleanup
Apply LengthScale
Update haptics per-controller
Scoped haptics support
Vibrations -> Haptics, wrap patterns inside an event to simplify API
e.g.
```cs
Input.TriggerHaptics( HapticEffect.HardImpact );
```
Docs update
Update haptics per-controller
Scoped haptics support
Docs, cleanup
Apply LengthScale
Squash history, update for SDL
Initial
Improve API, add targets (left/right motor, left/right trigger)
Motor frequency emulation
Remove unused
PWM fixes
Better & simpler motor control
Impulse trigger preview
Haptic editor - Play -> Preview
Approach this differently: let's just do a bunch of preset patterns and allow them to be scaled
Remove stuff that we're not using now
More patterns (though defining these in code feels silly)
Apply scales, clean up
More patterns
Stomp active patterns when using raw access API
Docs, allow length scaling
More patterns
Stomp active patterns when using raw access API
Docs, allow length scaling
Approach this differently: let's just do a bunch of preset patterns and allow them to be scaled
Remove stuff that we're not using now
More patterns (though defining these in code feels silly)
Apply scales, clean up
Better & simpler motor control
Impulse trigger preview
Haptic editor - Play -> Preview
Motor frequency emulation
Remove unused
PWM fixes
Initial
Improve API, add targets (left/right motor, left/right trigger)