facepunch commits
log in
willox
9 Years Ago
Garrys Mod
/main
#2097
Stop g_blurx/g_blury shaders from increasing output brightness ENT:SelectWeightedSequence & Weapon:SendWeaponAnim no longer crash when given invalid acts Calling gui.HideGameUI at the wrong time no longer stops the HUD from rendering
thumb_up
0
thumb_down
0