199,051 Commits over 4,140 Days - 2.00cph!

10 Years Ago
Fixed bed placement on foundations
10 Years Ago
Fixed sleeping bag placement on foundations
10 Years Ago
Fixed IndexOutOfBounds exception in SoundModulation
10 Years Ago
Fixed sounds not destroying
10 Years Ago
Don't update console text if it's invisible (avoids performance bottlenecks when spamming errors) Fixed console not receiving messages that have been logged before it has been opened for the first time
10 Years Ago
- More upgrades/shop + UI
10 Years Ago
Added costume colour variations.
10 Years Ago
Don't bitch about objects leaving their LOD cell, instead try to deal with it as good as possible
10 Years Ago
UnityEngine.Entity.SV.Savelist.Counts.txt
10 Years Ago
Warn if skipping saving an entity because of some bullshit
10 Years Ago
Subtracted redundant changeset 11095
10 Years Ago
Better safe than sorry
10 Years Ago
Fixed NRE in ConstructionCollision
10 Years Ago
Updated buildingtest.sav
10 Years Ago
Fixed stability issues when using collider batching or any other non-convex collider on building blocks
10 Years Ago
- More shop
10 Years Ago
player/tod twaeks
10 Years Ago
More sound recycling errors
10 Years Ago
Line-up scene new materials, models and shader. Scene adjustments.
10 Years Ago
Effect transition back to idle
10 Years Ago
- Shop UI WIP - Upgrade work - Folder tidy
10 Years Ago
Fixed bar
10 Years Ago
- Mouse cursor is no longer hidden in editor
10 Years Ago
New alternate character costumes textures.
10 Years Ago
Bar buffers
10 Years Ago
- WIP shop
10 Years Ago
preparing for deployment
10 Years Ago
Fixed phantom player models Timewarnings
10 Years Ago
Extra timewarnings to find the source of some server perf spikes Reverted stability change so that all buildings don't fall down on server restart
10 Years Ago
XML
10 Years Ago
Fixed NRE in GamePhysics.Trace
10 Years Ago
Added ConVar.Global.gamepool - disabled by default
10 Years Ago
Cleaned and re-exported meats Fixed a lot of wrong auto import options on models Moved legacy shaders to rust material Added worldmodel prefabs for meat items Removing some empty folders
10 Years Ago
Scene prefabs. TOD XML. But not player(camera) prefab because we were idiots and collided it.
10 Years Ago
▇ ▅▌▋▅▋▄▄ ▅█▅█
10 Years Ago
FOR FUCK SAKE flying height !A room prefab with height test variation FOR FUCK SAKE foom prefab floor setup FOR FUCK SAKE adjust camera background and far clip plane !A factory modular piece variation
10 Years Ago
Fix hitmarker not being impacted by volume slider
10 Years Ago
Fix viewmodel sounds not switching to first person correctly
10 Years Ago
Fix some impact sounds playing twice
10 Years Ago
Toggle building collider after setting its mesh (to refresh it in the physics system) Cache building collider bounds (in case the collider is disabled)
10 Years Ago
camera tweaks (no more cursor zoom) added Cliffside topo
10 Years Ago
PlayerCameraEffects dynamic shadow distance tweaks for readability Exposed some vars as ShowOnly in PlayerCamera
10 Years Ago
Added batching.colliders server convar
10 Years Ago
Temp fix for SoundPlayer error
10 Years Ago
stashes decay after 3 days of inactivity protocol++ save++
10 Years Ago
Unparent child Sound when returning a SoundPlayer to the pool
10 Years Ago
Catching a null thingie that happened once during testing.
10 Years Ago
mo rock
10 Years Ago
rocks again
10 Years Ago
rocks 2015, human save