136,569 Commits over 4,444 Days - 1.28cph!

35 Minutes Ago
Merge from softcore_updates_july_26
38 Minutes Ago
Don't apply softcore gather rates to diesel pickups
43 Minutes Ago
Quarry is affected by softcore gather rate
1 Hour Ago
Merge from main
1 Hour Ago
Merge from spray_scale
1 Hour Ago
Added ability to change scale of spray skins, exposed on SteamInventoryItem as SprayScale
1 Hour Ago
Setup RRP hurt punch and radiation overlay effects/scripts
3 Hours Ago
merge from apartment_complex_monument -> main
3 Hours Ago
Swap to a 1d blend instead, we don't need the y value
3 Hours Ago
merge from prototype -> apartment_complex_monument
4 Hours Ago
Fixed Signage inspector not showing manifest info
4 Hours Ago
Fixed remove all option not working on rentable shops
5 Hours Ago
merge from roundabout
5 Hours Ago
Progress on integrating building block colours into the recently added EntityColourSwapLookup config asset One config to rule them alll Will allow building blocks and other entities to share the same colour datasets, like the industrial shelves and shipping container skins
5 Hours Ago
Improved sphere synchronization (it now accurately matches server) Added new networked sphere settings - radius, speed and lerping (protos update) Fixed spheres animating from default 1 radius to the desired target on spawn No longer send network updates evey frame when lerping the sphere - only happens once in ModifySphere() https://files.facepunch.com/raul/1b2511b1/25_00-21-FirsthandHomalocephale.mp4
5 Hours Ago
Added loops to playground sitting poses and adjusted them to fix clipping
6 Hours Ago
More conversation work
6 Hours Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
6 Hours Ago
Added a regular furnace to the medium apartment
6 Hours Ago
Ensure apartment sizes are translated properly
6 Hours Ago
merge from apartment_complex_monument/prototype -> main
6 Hours Ago
Fix compile error from random using statement being added
6 Hours Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
Today
merge roundabout changes from monument complex
Today
merge from roundabout
Today
Implement swing/roundabout animations, cleanup, more manifest updates
Today
merge from apartment_complex_monument
Today
Update conversation options for apartment vendor
Today
S2P apartment complex Fix compile for jake
Today
Add support to interpolate "{my_room_number}" to show what room you are in
Today
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
Today
merge from apartment_complex_monument -> main
Today
merge from prototype -> apartment_complex_monument
Today
Fix compile error
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
Today
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
Today
Lighting various
Today
Adding playground sitting poses
Today
update from apartment_monument_complex
Today
merge from automated_testing
Today
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
Today
update apartment_complex_monument/prototype
Today
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
Today
Fix cooking tests failing for the stove
Today
merge from main
Today
Update manifest
Today
Playground area. S2P.
Today
blend 3p dart-throwing animation based on position of reticle
Today
merge functional roundabouts + swings
Today
optimize, fix camera jitter on swings