137,731 Commits over 4,324 Days - 1.33cph!

11 Minutes Ago
Merge from main
21 Minutes Ago
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42 Minutes Ago
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44 Minutes Ago
merge from main
55 Minutes Ago
Only use the fallback if the sample radius was large
55 Minutes Ago
Remove unecessary trace in SamplePosition fallback
1 Hour Ago
Fix compile error
1 Hour Ago
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
1 Hour Ago
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1 Hour Ago
Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
1 Hour Ago
merge from settingsmenu_export_config
1 Hour Ago
Compile fix
1 Hour Ago
main -> inventory_commands_streamermode
1 Hour Ago
Skin pass for tiwtch underwear
1 Hour Ago
Kitchen set 1 material settings
1 Hour Ago
merge from workshop_animator_controls
1 Hour Ago
fix exports with new animator and fx controls
1 Hour Ago
Merge: from main
1 Hour Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
1 Hour Ago
merging onto my branch, trying to fix local repo problem with missing files
1 Hour Ago
Buildfix: add missing SERVER guard
1 Hour Ago
Seperated the new UI Settings Export code into it's own partial class (thanks Flavien for the suggestion)
1 Hour Ago
texturing progress - apartment complex monument S2P
1 Hour Ago
Adding my test save
1 Hour Ago
Merge from stability_test
1 Hour Ago
merge from main
1 Hour Ago
Remove the hacks. Add a base ForceChildFullStability func, returns true to respect previous default behaviour. Override in PlayerBoat and return false only when flagged as a destructible wreck with the behaviour enabled. Add PlayerBoat.UseDestructibleWreckStability replicated var to gate this stability behaviour.
1 Hour Ago
Potential fix for "Standing on desks on ghostships tricks the AI"
1 Hour Ago
Moved legacy hair to it's own folder
1 Hour Ago
merge from workshop_animator_controls
1 Hour Ago
Added workshop controls for particles/lights with new WorkshopFXControls component
2 Hours Ago
Added average female skin set Added average female skin set collection for debugging
2 Hours Ago
Fixing outbreak scientist setup
2 Hours Ago
Merge: from duplicate_bot_id_fix - Bugfix for duplicate player id warning when loading a save - Bugfix for editor freezing when loading a save with a player Tests: playground with 1 transient, 1 persistent npc in editor then save -> load -> spawn player loop 3x
2 Hours Ago
Temp fix for "When there is no cover around and the scientists need to reload, they jitter awkwardly"
2 Hours Ago
Player seed updates
2 Hours Ago
merge from testrunner_editor
2 Hours Ago
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2 Hours Ago
Potential fix for "mp5.entity / flashlight.entity changed its network group to null" when spawning new scientists
2 Hours Ago
CodeGen
2 Hours Ago
server_browser_ping_removal -> main
2 Hours Ago
Ensure region sorting button uses the correct background
2 Hours Ago
Merge: from main Also renamed branch: duplciate_bot_id_fix -> duplicate_bot_id_fix
2 Hours Ago
server_browser_ping_removal -> main
2 Hours Ago
Remove DeveloperOnly restriction from Indirect Instancing Convars
2 Hours Ago
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3 Hours Ago
Fix naval scientists not lighting up their laser or flashlight weapon attachment at night
3 Hours Ago
- Show ping and region on connection modal - Servers without a region tag will be put to the bottom of the list - Missed files - Minor browser code folder cleanup
3 Hours Ago
Missed file