133,264 Commits over 4,262 Days - 1.30cph!

Just Now
Merge from main
Just Now
Merge from naval_update
Just Now
Dialogue adjustment for Floating Citizen
3 Minutes Ago
merge from main
Just Now
merge from space_storepages - added hyphen to LR-300 description
3 Minutes Ago
merge from space_station_weapon_skin
4 Minutes Ago
hyphenated LR-300 in description
8 Minutes Ago
merge from space_storepages - contains latest from space_station_weapon_skin and space_station_building_skin
24 Minutes Ago
Fixed visual glitches on static discoball in the casino
25 Minutes Ago
merge from main
28 Minutes Ago
Dialogue fixes for Lumberjack and Floating Citizen
30 Minutes Ago
merge from space_station_building_skin
31 Minutes Ago
merge from space_station_weapon_skin
31 Minutes Ago
demo_fixes -> naval_update
31 Minutes Ago
renamed lr300 skin to space LR300 assault rifle
32 Minutes Ago
Extra text refresh for strange editor edge cases
38 Minutes Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
43 Minutes Ago
merge from space storepages
44 Minutes Ago
Codegen +arabic text fix from flavien
46 Minutes Ago
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
1 Hour Ago
Fix balloon lock not applying correctly
1 Hour Ago
naval_update -> turret_fixes
1 Hour Ago
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
1 Hour Ago
Merge from naval_update
1 Hour Ago
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2 Hours Ago
▍▋▄▉▇▋▇▄▌▄▉▊ ▄▌▋▆▍▋ █▍▋▊▉▍▄ ▊▍▊▇ ▆▍▊ ▉▆▍▇▊▇▊▄▋▉ ▌▅▌▄▌▅▅▆: - █▌▇▍▍▇▅▄▉_▋▋▋▋▉ = ▅ ▍▄▋▍ █ - ▉▉▄▇_▅▆▋█▅ = ▄ ▋▋▉▄ ▌
2 Hours Ago
Merge from readout_animations_fix
2 Hours Ago
Update viewmodel prefab with new mesh renderer display fixes
2 Hours Ago
Fixed broken TV static on floating cities tvs
2 Hours Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
2 Hours Ago
improved transform access
2 Hours Ago
added bespoke parent convex volume mesh for ghost ship
2 Hours Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
3 Hours Ago
S2P'd all islands.
3 Hours Ago
Male twitch underwear repose
3 Hours Ago
Merge from /naval_update/lr300_space_display_animations
3 Hours Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
3 Hours Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
3 Hours Ago
Merge from item_ownershipsshare_free
3 Hours Ago
Free ownershipShared list if not null on Item pool reset
4 Hours Ago
Make ammo readout animations work with new mesh renderers
4 Hours Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
4 Hours Ago
Merge from changeset 138978 (mission change and leak fix)
4 Hours Ago
Merge from naval_missions
4 Hours Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0
4 Hours Ago
Merge from naval_missions
4 Hours Ago
Merge from changeset 138975 (another leak)
4 Hours Ago
Another leak 💦🔧
4 Hours Ago
merge from triggerparent_pooling_leak
4 Hours Ago
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