225,498 Commits over 3,714 Days - 2.53cph!
Stricter high external wall placement (RUST-1502)
UIHotkeyButton refreshes the hotbar when changing bindings
Bunker room layer fixes (RUST-1495)
Harbor gradient alignment for more reliable placement
Added plugins folder. Added HEM, Geometry, Utilities.
Ditched network dispatcher
Fixed missions for Raknet
smartObject layout, related classes to files and general cleanup
removed script from caves pack folders
moved char editor crap so build work
some npc tweaks
updating shader to fix ase glitch
Automated Linux DS Build #525
Automated Windows Build #525
Automated Linux Build #525
Added FireBullets.IgnoreEntity
Added hack to crazy physics to avoid crashes
prefabs all have colliders
dont save character position
Disabled team minion and triggers
dont call base.OnClientSceneChanged
fixed some casting FSM stuff