191,468 Commits over 3,228 Days - 2.47cph!

8 Years Ago
Updated plugins
8 Years Ago
Merged to trunk
8 Years Ago
Checking in broken code but need to refactor it a bit
8 Years Ago
More server profiling Changed how AI ticks to better ration timings
8 Years Ago
Updated TOD
8 Years Ago
Added gamepad trigger support required for Xbox
8 Years Ago
Fixing players not being able to walk through open doors
8 Years Ago
Changes to camera path needed for b14
8 Years Ago
Merge branch 'deploy' into ovr
8 Years Ago
Merge branch 'master' into ovr
8 Years Ago
Documentation updated during deployment build 6950620a-eb79-4a91-8ca5-de6bb7ffbf9a.
8 Years Ago
Documentation updated during deployment build 6950620a-eb79-4a91-8ca5-de6bb7ffbf9a.
8 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
8 Years Ago
[platformer] block goes to next phase when all sides pressed (doesnt do much yet)
8 Years Ago
Fixed controls page.
8 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
8 Years Ago
Documentation updated during deployment build e857e0b0-ec90-48c0-a34f-19cf220ef029.
8 Years Ago
Documentation updated during deployment build e857e0b0-ec90-48c0-a34f-19cf220ef029.
8 Years Ago
Merge branch 'deploy' of ssh://github.com/Facepunch/arcade
8 Years Ago
Added controls listing.
bot
8 Years Ago
Linux Build
8 Years Ago
Windows Build
8 Years Ago
Don't kick for different manifest, but print a warning in the console so everyone is aware that the versions are different
8 Years Ago
Fixed NRE in ConstructionRenderer.UpdateMaterial Fixed save load spam
8 Years Ago
[platformer] blocks try not to move a direction they cant
8 Years Ago
Whale anim meta
8 Years Ago
Added models, textures, and prefabs for human and chicken meat
8 Years Ago
[platformer] added spike sprites, started subclassing Block
8 Years Ago
Scene stuff.
8 Years Ago
Created abstract HEM classes to start generating floors proper and cool innit.
8 Years Ago
rabbit model done.
8 Years Ago
Merged to trunk
8 Years Ago
Re-applying changes - hopefully for real this time.
8 Years Ago
Undoing changeset that turned everything into empty files - gj @plasticscm
8 Years Ago
Snow.
8 Years Ago
Fixed OSX errors and warnings Updated OSX library
8 Years Ago
Added whale jump source file
8 Years Ago
updated whale game asset with skinned version, added jump anim
8 Years Ago
finished jail building, starting on rackets building, added wooden framework
8 Years Ago
Added native texture allocation, meant for optional dxt compressed cache Removed native pre pass render (deprecated) Added native pre pass readback and async histogram computation Updated Windows 64 and 32bit DLLs
8 Years Ago
Updated TOD Campfire prefab tweaks
8 Years Ago
Making a stripped down HEM implementation to use for rooms.
8 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
8 Years Ago
Attempting to improve shot returns - fixed move position for smash
8 Years Ago
Started work on a first person controller that can interact with cabinets.
8 Years Ago
Completely disabling water reflection (big perf issues)
8 Years Ago
Clearing m_PreloadedShaders because it crashes Unity on the build server
8 Years Ago
Fixed null ref in filmingcontrol
8 Years Ago
Added ape metas and added test rigged character to anim viewer scene
8 Years Ago
Fix for filming control