233,527 Commits over 3,775 Days - 2.58cph!

8 Years Ago
Added a second list of "bonus" Considerations to DSE
8 Years Ago
b7
8 Years Ago
scene prep
8 Years Ago
DecisionContext GetBonusFactor always returns a base value of 1
8 Years Ago
Fixed missing crafting queue
bot
8 Years Ago
Automated Linux DS Build #213
8 Years Ago
DSE final score is 1 as a base
8 Years Ago
-spawnradius in debug->spawn works
8 Years Ago
- Equipment fixes
8 Years Ago
UnitInfo widget displays description from current goal's data Exposed GoalPlan description in editor Added descriptions to most goal plans Added EntityName convenience property to base Entity
bot
8 Years Ago
Automated Windows Build #213
bot
8 Years Ago
Automated OSX Build #213
bot
8 Years Ago
Automated Linux Build #213
8 Years Ago
More DecisionPlan inheritance tweaks and data update
8 Years Ago
Moved blood package to third party folder
8 Years Ago
- More reward stuff
8 Years Ago
Closed caption dictionaries now be loaded from VPKs Soundsystem doesn't forget about snd_mute_losefocus on level change
8 Years Ago
- Item selection screen now compares current item against any existing item
bot
8 Years Ago
Automated Linux DS Build #212
8 Years Ago
Improved handling of override decision plan params, front end and enforced through UDM
8 Years Ago
Menu cleanup
8 Years Ago
Slightly experimental this but, Reconsider of current goal plan variant's goal plan is now more than just a plan, it's in, but needs testing to confirm that the plan works as planned.
bot
8 Years Ago
Automated Windows Build #212
bot
8 Years Ago
Automated OSX Build #212
bot
8 Years Ago
Automated Linux Build #212
8 Years Ago
Fixed a few missing/incorrect enums: TYPE_ and TEXT_ALIGN_
8 Years Ago
- Reduced chance and duration of spikeys stopping
8 Years Ago
- Removed debug define
8 Years Ago
- More item reward screen stuff
8 Years Ago
FOR FUCK SAKE patcher rig !A patcher animation/controller FOR FUCK SAKE patcher prefab with updated version FOR FUCK SAKE spikey prefab with WIP wall hit FX !A Spikey hit slash FX FOR FUCK SAKE burner controller anim tweak
8 Years Ago
more pre merge
8 Years Ago
DSE early rejection only after first consideration has been scored
8 Years Ago
Loot
8 Years Ago
Compile fix
8 Years Ago
Pre Merge
8 Years Ago
Compile fix
8 Years Ago
Compile fix
8 Years Ago
Network, Save++
8 Years Ago
Rebuilt plugins
8 Years Ago
█▆▉▇▌▊▌▅▇ ▉▆█▆▄
8 Years Ago
▄▉▆▉▇▉▇▊▉ ▍▍▆▍▉
8 Years Ago
Merged from main
8 Years Ago
Merged from main
8 Years Ago
Pipe in DecisionPlan into DSE, debug DSE weight and agent DPL weight
8 Years Ago
- Fixed projectile impact not triggering on enemies - WIP reward item selection - ItemDatabase can now return a random, non-weapon item
8 Years Ago
GPV's DecisionScore now also take its GoalPlan's LastDecisionScore into account.
8 Years Ago
Goodbye, DecisionContext.Weight, we hardly knew ye
8 Years Ago
- BaseMovement can now be set to not rotate towards movement direction - Disabled it for Spikeys to fix rotation glitch
8 Years Ago
- BaseMovement now takes the object's radius into account
8 Years Ago
- Renamed scene and references - Added a booster item