239,822 Commits over 3,837 Days - 2.60cph!
Theory: Unity doesn't like scenes with fullstops in their name
Compile fix (CLIENT && !SERVER)
Test: Don't check isSpawned when verifying the entity state while loading a save
Test: Set isDestroyed at the end of the entity deletion
- Levelup screen can now handle multiple level ups in a row
FOR FUCK SAKE reverted UILevelUpAndLoad.cs to original state (wrong commit)
FOR FUCK SAKE levelup scene environment light
!A skybox material for ui scene
!A player idle FLAPPING ARM anim!!!!!!!!!!!
FOR FUCK SAKE player anim controller with WIP state
FOR FUCK SAKE levelup scene
Old hapis on main again, for now.
Actually, let's not cause a premature Hapis wipe.
Actually, let's not cause a premature Hapis wipe.
Automated Windows Build #221
Automated Linux DS Build #221
A bunch more work on desires code, plus building and crafting goals data
Automated Linux Build #221
Mount legacy addon with lower priority if it looks like it is supposed to be a game's content, not super impressive
Random mat tweaks.
Slightly increased SSAO radius, so that it doesn't black all over our grass as much.
Made some placeholder crapsset store cars not be all toy-sized.
Automated Windows Build #220
Automated Linux DS Build #220
Automated Linux Build #220
Fixed refcount issue when mounting a VPK multiple times
Made Hapis run prefab sky dome.
- Player model rotates depending on item selected
Undo Sky Dome.prefab change.
merge from hapis (includes some stuff picked up from dungeons earlier)
merge from hapis (includes some stuff picked up from dungeons earlier)
- Item description text change
Automated Windows Build #219
- Added a new placeholder plug B prefab, slightly larder and diff colour
Automated Linux Build #219
Don't remount GMAs on server disconnect. It really has to be faster
- Added new plug item: Plug of Renewal. 20% chance to renew a shield block each time you clear a room
- Added a plug starter item and added plug to slots
- Some equipment bug fixes
Include UI scenes in bundles
Automated Linux DS Build #218
-BBC
(Better Bird Culling)
Automated Windows Build #218
Automated Linux Build #218
Freeze movement of parented entities' physics objects so they don't fall out of the map
Fixed script issue
Rally meter depletes in sync with health
Automated Linux DS Build #217