256,474 Commits over 4,018 Days - 2.66cph!

8 Years Ago
Fixed potential NRE in SelectableIndicatorWidget
8 Years Ago
More UI text replacement
8 Years Ago
Slightly more cops
8 Years Ago
Merge
8 Years Ago
Fixed messed up cop aiming in C+S mode
8 Years Ago
Hut building positions.
8 Years Ago
unit info card now shows all the correct data. Added colour description tags for attacks
8 Years Ago
more art
8 Years Ago
art
8 Years Ago
McMerge
8 Years Ago
LongHoverTime exposed to inspector. Info panel now works except attack description
8 Years Ago
Movement doesn't trigger cooldown. Max CP capped at 5
8 Years Ago
Fixed deferred mesh decals
8 Years Ago
compile fixes
8 Years Ago
vending machine progress
8 Years Ago
Higher AI aim tolerance
8 Years Ago
More tolerant shooting vs. aiming
8 Years Ago
Removed bear combat idle sound event Added debug panel animation control thing
8 Years Ago
Carry position
8 Years Ago
reduced item count on the shelter
8 Years Ago
small t2 wooden hut actually works \o/
8 Years Ago
CP display
8 Years Ago
turned on building view component
8 Years Ago
back to not working in the expected way
8 Years Ago
Compile fix
8 Years Ago
Fixed entity view creation reseting asset scale
8 Years Ago
probably still broken
8 Years Ago
latest shelter, breaks things untill next checkin
8 Years Ago
Big mud
8 Years Ago
Game object layer is included in renderer key hashing (batching)
8 Years Ago
Baseline
8 Years Ago
Mud
8 Years Ago
Nvmesh obstacle pool in unit manager parents gameobjects to a container Unit portrait manager tweaks, better lighting
8 Years Ago
Building editor tweaks
8 Years Ago
merge
8 Years Ago
Fix for info panel not disappearing
8 Years Ago
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8 Years Ago
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8 Years Ago
FOR FUCK SAKE unit panel !A UI textures
8 Years Ago
more
8 Years Ago
Fixes
8 Years Ago
Removing unused fields in upgrade data, removed pelt upgrade from t1 shelter
bot
8 Years Ago
Automated Linux DS Build #540
8 Years Ago
more
8 Years Ago
Fixed UV errors in metal chest plate
8 Years Ago
NRE fix
8 Years Ago
Water bucket optimisation
8 Years Ago
More preview mesh simplification
8 Years Ago
Accidentally some C#6