256,252 Commits over 4,018 Days - 2.66cph!

8 Years Ago
AI events to System.Action
8 Years Ago
Skinnables replaced ItemType
8 Years Ago
Removed callback from TakeFromDispenser, uses time comparison in SimTick instead
8 Years Ago
UnitCollection profiler hooks
8 Years Ago
Skinnable fixups
bot
8 Years Ago
Automated Linux DS Build #534
8 Years Ago
FOR FUCK SAKE fix scene mistake
8 Years Ago
Misc comments crap
8 Years Ago
FOR FUCK SAKE ui
8 Years Ago
Updated nav mesh components and post processing
8 Years Ago
Added LZ4 compression library World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
8 Years Ago
Sped up player turn rate when moving
8 Years Ago
Fixed context menu options not being sorted
8 Years Ago
Removed Blackboard deconstructor
bot
8 Years Ago
Automated Windows Build #534
bot
8 Years Ago
Automated OSX Build #534
bot
8 Years Ago
Automated Linux Build #534
8 Years Ago
Updated Newtonsoft.Json
8 Years Ago
MAX_FOV => 100 Added EF_FOLLOWBONE enum to Lua
8 Years Ago
Menu item to delete player DB
8 Years Ago
BiomeMaterialObject on foliage prefabs Filter out entities that don't creative their own views in debug spawning list
8 Years Ago
xp functions
8 Years Ago
Console fixes
8 Years Ago
unit movement faster
8 Years Ago
ConsoleSystem.Index.Dict is public, for modders
8 Years Ago
Continue when saving / loading world fails for any reason
8 Years Ago
repurposed xp value int to be a percentage int because I'm an idiot
8 Years Ago
Satchel charge optimisation
8 Years Ago
more
8 Years Ago
Lotsa stuff related to match outcome/xp level up shit
8 Years Ago
Fixed NRE in TerrainQuality.OnEnable on server
8 Years Ago
Console updates
8 Years Ago
Better error when trying to batch mesh that is not readable
8 Years Ago
Merge from world_serialization
8 Years Ago
Merge from world_serialization
8 Years Ago
fixed in-game menu being open when game starts
8 Years Ago
FOR FUCK SAKEI fix button inconsistency and board color in the loadout
8 Years Ago
FOR FUCK SAKE ui, color stuff and turn window
8 Years Ago
disabled shell protection on ladder hatch removed 60 second suicide delay for admins waterballs more intelligently distribute water planters require less trips to saturate soil LiquidContainers can only fill buckets/bottles from their tap
8 Years Ago
NPCs can have allies
8 Years Ago
NPC manager includes allies
8 Years Ago
Character roles now include humans.
8 Years Ago
Allow NPCs to have different amounts of health
8 Years Ago
Started porting compute to pixel shader
8 Years Ago
Updated NPC manager editor
8 Years Ago
▉▄▍▍▋▉▄ ▉▅▍▆▆▇+█▋▇▅
8 Years Ago
General AI work
8 Years Ago
Fixed culling grid cells starting state
8 Years Ago
Fixed culling grid cells starting state
8 Years Ago
Parity with rust's implementation