256,040 Commits over 3,990 Days - 2.67cph!

8 Years Ago
DecorTransform component
8 Years Ago
Added plugins folder. Added HEM, Geometry, Utilities.
8 Years Ago
more moving and cleanup
8 Years Ago
Ditched network dispatcher Fixed missions for Raknet
8 Years Ago
Hatchet cleanup
8 Years Ago
Deleted Empty folders
8 Years Ago
Renderinfo exe
8 Years Ago
smartObject layout, related classes to files and general cleanup
8 Years Ago
removed script from caves pack folders moved char editor crap so build work some npc tweaks
8 Years Ago
Merge from main
8 Years Ago
8 Years Ago
8 Years Ago
RenderInfo command
8 Years Ago
updating shader to fix ase glitch
8 Years Ago
ignored some bullshit...
bot
8 Years Ago
Automated Linux DS Build #525
bot
8 Years Ago
Automated Windows Build #525
bot
8 Years Ago
Automated OSX Build #525
bot
8 Years Ago
Automated Linux Build #525
8 Years Ago
Added FireBullets.IgnoreEntity Added hack to crazy physics to avoid crashes
8 Years Ago
prefabs all have colliders
8 Years Ago
nre fix
8 Years Ago
base entity init stuff
8 Years Ago
tweaks
8 Years Ago
scene
8 Years Ago
dont save character position
8 Years Ago
Disabled [game]
8 Years Ago
Enabled again.
8 Years Ago
ignore things
8 Years Ago
Disabled team minion and triggers
8 Years Ago
dont call base.OnClientSceneChanged
8 Years Ago
more
8 Years Ago
tweaks
8 Years Ago
things
8 Years Ago
scene save
8 Years Ago
fixed some casting FSM stuff
8 Years Ago
more player fsm stuff
8 Years Ago
Scene stuff. Added cave pack.
8 Years Ago
FOR FUCK SAKE ocean shader, adjeust reflection, reduced refraction error FOR FUCK SAKE time of the day !A time of the day script for lights !A amplify occlusion FOR FUCK SAKE camera
8 Years Ago
player state cleanup, casting still broke tho
8 Years Ago
fixes, things, stuff
8 Years Ago
mp5 viewmodel animation tweaks and sound synch fixes
8 Years Ago
8 Years Ago
tweaks, removed old test map
8 Years Ago
Ranger fixes.
8 Years Ago
post pro controller