256,019 Commits over 3,990 Days - 2.67cph!

bot
8 Years Ago
Automated Linux DS Build #523
bot
8 Years Ago
Automated Windows Build #523
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8 Years Ago
Automated OSX Build #523
bot
8 Years Ago
Automated Linux Build #523
8 Years Ago
* Better NULL checks for Panel.GetChild
bot
8 Years Ago
Automated Linux DS Build #28
bot
8 Years Ago
Automated Windows Build #28
bot
8 Years Ago
Automated OSX Build #28
bot
8 Years Ago
Automated Linux Build #28
8 Years Ago
Fixed regresssion when player dies on a ladder
8 Years Ago
8 Years Ago
FOR FUCK SAKE ocean shader/time of the day
8 Years Ago
Fixed plowed_soil material (planter box)
8 Years Ago
Fixed axe material
8 Years Ago
FOR FUCK SAKE fixed camera
bot
8 Years Ago
Automated Linux DS Build #522
bot
8 Years Ago
Automated Windows Build #522
bot
8 Years Ago
Automated OSX Build #522
bot
8 Years Ago
Automated Linux Build #522
bot
8 Years Ago
Automated Linux DS Build #521
8 Years Ago
FOR FUCK SAKE WIP ocean/time of the day
8 Years Ago
Added episodic effects for env_screeneffect
bot
8 Years Ago
Automated Windows Build #521
bot
8 Years Ago
Automated OSX Build #521
bot
8 Years Ago
Automated Linux Build #521
8 Years Ago
Fixed regresssion when player dies on a ladder
8 Years Ago
Fixed bypassing forced shadows with console (RUST-1496)
8 Years Ago
FOR FUCK SAKE ocean shader/ fix depth bug
8 Years Ago
fixed a bug with the 3rd person stand --> crouch animation when holding melee weapons
8 Years Ago
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8 Years Ago
tweaked anims for the ak47 and the salvaged axe.
8 Years Ago
hash grid wip
8 Years Ago
Truck cabin backup
8 Years Ago
FOR FUCK SAKE ocean shader, optim/cleaning/ tweak for ambient lighting and fake subsurface
8 Years Ago
Touching autoturret
8 Years Ago
Should fix crates not despawning
8 Years Ago
Fixed codelock interation
8 Years Ago
Low quality modes have shadows (performance vs fairness)
8 Years Ago
Disable gameobject in DoServerDestroy
8 Years Ago
Clear Networkable delegates on destroy
8 Years Ago
Force entities to be root objects
8 Years Ago
network++
8 Years Ago
8 Years Ago
Multiple players can access storage containers at the same time
8 Years Ago
8 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
8 Years Ago
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8 Years Ago
Latest
8 Years Ago
FOR FUCK SAKE ocean shader, improve shore wave and foam
8 Years Ago