239,366 Commits over 3,837 Days - 2.60cph!

9 Years Ago
merge from main
9 Years Ago
- Mission definitions can now set if their mission object locations use the screen-edge arrow navigation stuff or not - BuildMission now spawns any mission specific objects across the level if required - Mission system now works with collect missions - Added a whitebox collect mission prefab
9 Years Ago
collision polish (shooting in holes improved) added collisions back
9 Years Ago
Halloween items
9 Years Ago
- back to normal
9 Years Ago
- More spawning changes - more collect mission work
9 Years Ago
Added ActivityData, refactoring Activity a little NotificationsWidget subscribes to acitivty itself rather than being managed by GameUI More Activity refactoring
9 Years Ago
- missed a bit
9 Years Ago
debris test
9 Years Ago
Gate anim fixes
9 Years Ago
- Setup menu items for creating Collect missions - Added collect mission scriptable object types - Moved some spawn location stuff to SpawnLocations static class and added functions to find spawn locations per-room and per-level - Started getting collection missions working
9 Years Ago
models/LODs/COL/Gibs for wood shutters
9 Years Ago
Fixed GameManager loading another zone when playing from a zone scene in editor
9 Years Ago
UNITY_EDITOR fix
9 Years Ago
Steam Items have a subcategory Items can define a steam item, is craftable if the player owns it Steam item schema adds store tags Added steam items for new signs
9 Years Ago
gates.external.high refactoring attempt
9 Years Ago
YAMfM (or Yet Another Merge from Main)
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Workspace max's into their own folder.
9 Years Ago
Thrown hatchet/pick flight sound
9 Years Ago
Door sound timing fixes
9 Years Ago
Player water movement sounds
9 Years Ago
Distant rocket launcher attack sounds
9 Years Ago
Gunshots use localized voice limiting. Remove SoundVoiceLimiter from guns
9 Years Ago
Scene save
9 Years Ago
LoadGameFromSubscene fix MusicManager improvements WeightedObject refactor, added IWeightedObject<T> Added WeightedAudio Added AudioMixerEx
9 Years Ago
FX WIP
9 Years Ago
Fixed warnings Make server shutdown less freezy (and diagnose)
9 Years Ago
- Doubled max level generation attempts to 40
9 Years Ago
Added socketmod_entitycheck Sockets can supply a phrase to explain why it prevented the build (unused atm) Tool cupboard uses deployer (possible unforseen issues) Tool cupboard can't be deployed within the radius of any other cuboard, even if you have building privlidges
9 Years Ago
- Slightly changed the mission generation screen to show mission title and mission text - Setup mission scriptable objects with Buck's text for booze tap and boss missions
9 Years Ago
Fixed warnings when shutting down
9 Years Ago
FOR FUCK SAKE wall occlusion script to trigger near blur on DOF FOR FUCK SAKE shader to renderproperly reflection FOR FUCK SAKE boss room static reflection probe FOR FUCK SAKE particle star material, switched to shader forge particle shader
9 Years Ago
FOR FUCK SAKE adding back pipe socket to dungen
9 Years Ago
Fixed ironsights not getting fov effects Tweaked recoils Weapons won't fire/aim if a weapon attachment is broken
9 Years Ago
- Logging the chosen seed again
9 Years Ago
Reversed RealmedRemove error throwing bullshit
9 Years Ago
- Updated to DunGen beta 2.7 - LevelBuilder now uses the new LengthMultiplier value of DunGen instead of modifying the length values myself
9 Years Ago
Updated RustBuilder
9 Years Ago
turret realm remove server contents set to 0
9 Years Ago
Throw exceptions if RealmedRemove is set up wrong
9 Years Ago
Added projectile stickProbability Tweaked throwable velocity (don't mess with gravity on thrown objects)
9 Years Ago
- Removed access to some old screens/features
9 Years Ago
* GitSync
9 Years Ago
Tool cupboard checks line of sight when attempting to authorize / clear
9 Years Ago
Door placement hack
9 Years Ago
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9 Years Ago
throwables slowed down & do less damage
9 Years Ago
BeforeEditor buttons visible without an active tab