255,057 Commits over 3,990 Days - 2.66cph!

8 Years Ago
disconnected light wrapping for now to stop the weird white at night bug
8 Years Ago
Merge from prerelease, hold on to your GPUs
8 Years Ago
Merge from prerelease, hold on to your GPUs
8 Years Ago
Merge from main
8 Years Ago
Improved bone armor textures Correct over/under for bone armor/mask
8 Years Ago
Satellite dish additional LODs for extra long distance Changed rock material type on terrain rocks in scene
8 Years Ago
Less emissive on wall mounted light
8 Years Ago
Fixed broken sky dome prefab connections in all maps
8 Years Ago
Fixed annoying collapsed chainlinkfence collider, smooth running now
8 Years Ago
Crystal meshes are read / write at runtime (RUST-1272)
8 Years Ago
Merged from pre-release
8 Years Ago
Merged from pre-release
8 Years Ago
Fixed underground water tower on HapisIsland (RUST-1268)
8 Years Ago
Fix for RUST-1263
8 Years Ago
Manifest
8 Years Ago
I suppose I should remember to keep the branch up to date with main :-P
8 Years Ago
RUST-1270 Attempted fix for oil barrels in hangar 1 Couple of decal fixes
8 Years Ago
Prepare prefabs
8 Years Ago
Increased max wiring distance of powerlines
8 Years Ago
Some more descriptive error messages
8 Years Ago
Fixed SavasIsland throwing errors and corrupting its save with duplicate ore nodes (RUST-1271)
8 Years Ago
Set up decor / grass / spawn correctly on SavasIsland
8 Years Ago
Merge from main
8 Years Ago
Gave Hapis a much needed band-aid. It will get the proper love it needs later.
8 Years Ago
FOR FUCK SAKE asteroid level scene (cleanup) !A mortar placeholer /U mortat prefab
8 Years Ago
lr300 gunshot beef up
8 Years Ago
Added keyboard shortcut for Bootstrap (Alt+B). Commented out a spammy debug print in ObjectPool. Updated project version to Unity 5.4.0f2.
8 Years Ago
Moved Sonic Ether and Amplify Color assets in to Plugins as well.
8 Years Ago
added bone armor suit disabled other bone armor types added cactus flesh item
8 Years Ago
Shader variants, TOD reflecton/ambient update tweaks, camera culling experiments
8 Years Ago
More sound polish
8 Years Ago
a bunch of SF shader fixescompile fixes and amplify AO upgrade
8 Years Ago
Skill Use refactored and hooked up to buildings
8 Years Ago
Don't place bus stop / power substations when a road is merging into another road Some more distance between the last pylon and the power substation Network++
8 Years Ago
Latest beep
8 Years Ago
Fix for RUST-1264
8 Years Ago
The Small Wooden Hut is now in the starting pool Knife renamed to HandAxe, now in starting pool Fixed a bunch of bad skills data on items
8 Years Ago
Added climate blend cycles guarantee convergence to target lut; triggered by lut/param changes Added DebugLUTBlending toggle to debug luts and blend cycles
8 Years Ago
Fixed bus stops spawning inside monument topology (too close to or inside monuments) Network++
8 Years Ago
No apples from cacti.
8 Years Ago
Hapis-specific terrain config is no longer a thing. Uses procmap config.
8 Years Ago
Fixed UnitInfoWidget sometimes not showing anything in the subtitle/thought text area
8 Years Ago
Put waiting back into movement interaction
8 Years Ago
PlayerController unit sphere cast is no longer anthropocentric
8 Years Ago
Player commands now set movement speed
8 Years Ago
More cleanup
8 Years Ago
Cleanup
8 Years Ago
BarrenBench fixes
8 Years Ago
Barren updates and fixes
8 Years Ago
Removed non procmap busstop from airfield'