255,056 Commits over 3,990 Days - 2.66cph!

9 Years Ago
- Aded UE test project
bot
9 Years Ago
Automated OSX Build #405
bot
9 Years Ago
Automated Linux Build #405
9 Years Ago
* Proper NULL chekcs for most Vehicle functions
9 Years Ago
Added an Influence component for grid stuff (doesn't actually do anything yet)
9 Years Ago
Added link to curve functions (for testing/debugging/deeper understanding of how they work).
9 Years Ago
Delete
9 Years Ago
Resources, Items and Buildings no longer have Stats or Effects
9 Years Ago
Updated all curve functions in Response Curve.
9 Years Ago
EntityComponentManager base class, generics, all that good shit.
9 Years Ago
EntityComponentManager cleanup
9 Years Ago
Fix for RUST-1168
9 Years Ago
Fixed potential issue with commandbuffer ordering
9 Years Ago
Group stats update every game minute
9 Years Ago
vm source updates
9 Years Ago
NRE fix
9 Years Ago
vm grenade anim updates
9 Years Ago
Tweaks
9 Years Ago
ChangeClip tweak
9 Years Ago
Actions.Wait no longer uses events (causing GC), instead does DateTime comparison with state's startTime
9 Years Ago
TrySetCurrentGoalPlanVariant compares GoalPlan data id, not object equivilance!
9 Years Ago
Behaviours cannot occupy both GPV slots at the same time
9 Years Ago
ResponseCurve.Sample never uses the AnimationCurve, which is only for front-end visualiation of the function
9 Years Ago
Stat cast cache gating
9 Years Ago
StatConsiderationSettings exposes MaxAttributeValue for normalization
9 Years Ago
Hoooks
9 Years Ago
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9 Years Ago
Profiler hook nesting
9 Years Ago
Fixed twig strong side not receiving any damage from arrows
9 Years Ago
Hoooooks
9 Years Ago
Entity Physics callbacks not virtual, individual entity types can implement IPhysicsReciever (which is a shit name)
9 Years Ago
nixing EntityView.Tick
9 Years Ago
added Grid Gizmo
9 Years Ago
Benchmark scenes force Random.seed to be identical on every run
9 Years Ago
VectorUtility.GetGroundHeight tweak
9 Years Ago
ui sfx edit
9 Years Ago
Re-order ECM tick
9 Years Ago
More BuildingViewUtility, BuildingSettingsEditor button to load InteractionPosition editor Updated AnimalSkin building prefabs, IP data
9 Years Ago
Fixed duplicate colliders on some picture frames (RUST-1184)
9 Years Ago
Fixed glow around player preview (RUST-1179) Converted player_preview lights to spot instead of direct Added SMAA to player_preview
9 Years Ago
Improvecd collision mesh setup in BuildingViewUtility
9 Years Ago
Performance UI widget (f8)
9 Years Ago
Profiler hooks in ECMs
9 Years Ago
Linear again
9 Years Ago
EntityComponentManagers for Agent, Senses, Stats, Effects, and Combat Removed SimTick from Entity and IEntityComponent
9 Years Ago
Improved skinned mesh collider performance by doing a trivial reject against the mesh bounds
9 Years Ago
9 Years Ago
Hunch Bunch
9 Years Ago
Metas
9 Years Ago
Added BaseEntityComponent, cleaned up derived types