255,152 Commits over 3,990 Days - 2.66cph!

9 Years Ago
no sprinting while reloading the crossbow
9 Years Ago
Files.
9 Years Ago
Added / modified some selectors and conditions to ensure units equip weapons before going to attack.
9 Years Ago
Pre-merge
9 Years Ago
Fixed patrol helicopter guns not using GetEntity to retrieve entity from RaycastHit (required for batched colliders)
9 Years Ago
added collider to lamp
9 Years Ago
updated build
9 Years Ago
Same alu reductions to ocean and river shaders
9 Years Ago
uv updates on interior stuff
9 Years Ago
More alu reductions in rust/std fragment shader internal code Simplified rust/std fragment handling of vertex and pixel world normals Touched all rust/std changes to force apply changes
9 Years Ago
Log Print Retry properly EAC Hash
9 Years Ago
Progress
9 Years Ago
Untitled Game
9 Years Ago
more
9 Years Ago
Fixed black graphic distortion in dungeon tunnels (RUST-1147)
9 Years Ago
Facepunch.Steamworks tests
9 Years Ago
Untitled Game.
9 Years Ago
Fixed warning stating motion vectors require depth camera mode
9 Years Ago
Updated stairs
9 Years Ago
more
9 Years Ago
Hide rcon password on command line properly
9 Years Ago
edited mailbox texture
9 Years Ago
Removing UnityEditor directive in AIModuleSettings
9 Years Ago
Removed AIDesignerData asset, now all AI module node graph data is stored on the module itself
9 Years Ago
buildings update
9 Years Ago
fixed scene
9 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
9 Years Ago
revert scene
9 Years Ago
stairs and misc mods
bot
9 Years Ago
Automated Linux DS Build #384
bot
9 Years Ago
Automated Windows Build #384
bot
9 Years Ago
Automated OSX Build #384
bot
9 Years Ago
Automated Linux Build #384
9 Years Ago
* Fixed func_precipitation causing crashes when using a non supported precipitation type
9 Years Ago
Added mailbox and server protocol
9 Years Ago
- Double jump, movement tweaks
9 Years Ago
NRE fixes
9 Years Ago
Removing unused
9 Years Ago
Potential fix for rare NRE when cancelling loading screen
9 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
9 Years Ago
Unity 5.4.0f1
9 Years Ago
Progress
9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed Units not actually being in the unit list. Fixed player craft desires being wiped just after creation.
9 Years Ago
FOR FUCK SAKE door socket for industrial structure FOR FUCK SAKE asteroid material
9 Years Ago
Fixed wackyness
9 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
9 Years Ago
Fixed camera sometimes having incorrect tilt values when zooming out.
9 Years Ago
FOR FUCK SAKE industrial block tile !A industrial block door brush