255,057 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Update interaction positional data on Campfire, Pine Tree, Tall Pine Tree
9 Years Ago
9 Years Ago
Fixed NoAmbience benchmark using rain weather settings Forced ambience convar setting in benchmarks
9 Years Ago
Fixed NRE in Unit.Relationships Added some more consumable effects
9 Years Ago
Fixed that the door animation was stopped one frame too early (RUST-559)
9 Years Ago
unwrapping beep truck, unwrapped back doors, lights, side panel etc
9 Years Ago
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9 Years Ago
DispenserParameters supports multiple interactions per item TakeFromDispenser calculates the dispense/wait time per item Addded SkillUseParameters Repdoction gestation period is in days, not months All units now produce a meat-filled corpse when dead Rabbits are no longer meat loving omnivores Berry bushes once again provide berries Trees are made of logs, whould've thunk it? Campfires burn stuff again
9 Years Ago
9 Years Ago
Fixed regression that sometimes skipped entity linking when placing building blocks
9 Years Ago
Some door code cleanup to narrow down RUST-559 & RUST-793
9 Years Ago
scroll levels
9 Years Ago
fixed holes in low poly mesh, starting to unwrap
9 Years Ago
more UI levels
9 Years Ago
audio mixer UI levels
9 Years Ago
UI sound level adjustments
9 Years Ago
created low poly truck
9 Years Ago
More UI fiddling
9 Years Ago
Entities send network update if their slot is set on the server (fixes some weird situations, mostly regarding doors & locks)
9 Years Ago
Updated start pose of wake up anim
9 Years Ago
Clutter psd file for the crap that shouldn't be in the mains.
9 Years Ago
Relationships tweak
9 Years Ago
- More
9 Years Ago
A bunch of data changes apparently Moved default stat init to Human and Animal, out of base Unit Fixed missing music in tribe create
9 Years Ago
Lifted sleeping pose to fix looting exploit
9 Years Ago
new open radial menu sound
9 Years Ago
- Single plasma turret tile - More room work - More gameplay tweaks, reduced spawn budgets
9 Years Ago
waterbarrels prevent building fix
9 Years Ago
can drink last 50ml from bota bag
9 Years Ago
more UI stoof
9 Years Ago
radial hover sound changed
9 Years Ago
- Lots of stuff.
9 Years Ago
Centralised UI sound stuff in UIManager
9 Years Ago
Renamed some sounds, added sounds to the radial menu
9 Years Ago
- Buzzsaw works how it first did again
9 Years Ago
- Death row changes
9 Years Ago
- Projectile fix - Made laser link better
9 Years Ago
merge from dungeon_art (industrial buildings, cooling towers, powerlines)
9 Years Ago
merge from dungeon_art (industrial buildings, cooling towers, powerlines)
9 Years Ago
Added distance markers to race UI
9 Years Ago
No build zone edit on powerline_d
9 Years Ago
Adding another powerline pylon variant
9 Years Ago
- Added multiple exits to rooms
9 Years Ago
- Changed camera offsets from -135 to -190 so the camera sits slightly further to the bottom of the ship
9 Years Ago
- Added FactoryRoomK - Patchers fire less per burst - Tools now auto save scene after updating prefabs instead of prompting to save
9 Years Ago
- Reduced entity wander range
9 Years Ago
horst attack anim tweak
9 Years Ago
Save
9 Years Ago
Player camera prefab tweaks, reduced clip plane
9 Years Ago
Tweaks