255,107 Commits over 3,990 Days - 2.66cph!

9 Years Ago
-hacky version to have bonus_considerations' various response be additive only. It's not a great solution, but it prevents zeroed bonus_consideration to zero the whole bonus, and avoids adding gigantic numbers (which would happen by summing)
9 Years Ago
BP count on category buttons
bot
9 Years Ago
Automated Windows Build #214
9 Years Ago
Initial work on Igor special
9 Years Ago
-couple of abilities were deleted a few commits ago and errored on startup (Human still had them), removed
9 Years Ago
-removed empty goalplan in FulfillCraftDesire for it was breaking execution
bot
9 Years Ago
Automated OSX Build #214
bot
9 Years Ago
Automated Linux Build #214
9 Years Ago
Added sv_crazyphysics_vehicles, defaults to 0
9 Years Ago
Added new materials to skin list
9 Years Ago
Updated spawn masks for new layout.
9 Years Ago
added PROP bones to male and waist PROP for female, brightned animal skin colours a bit
9 Years Ago
- Items are now equipped from reward screen - Hovering over a reward now shows how the item looks on player preview model - Reworked the way starter items are equipped
9 Years Ago
overhauled lighting on lava court, set a lot to static and baked new lightmaps. still tweaking values added new lava court specific water shader tweaked fogging values
9 Years Ago
Compile fix (CLIENT && !SERVER)
9 Years Ago
Added GameManager.Destroy (verifies entity state and logs error if it's corrupted) Replaced a shitton of GameObject.Destroy and Object.Destroy calls with GameManager overloads
9 Years Ago
Unfucked my fuckery
9 Years Ago
Straightened Dreadora's legs, LODs legs and skeletons legs.
9 Years Ago
DSE bonus tweak
9 Years Ago
Bonus consideration fix
9 Years Ago
Removing the concept of "active" Agent Desires Tweaked item desire fulfilment
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Compile fix
9 Years Ago
Concrete Sewers textures Stairs/Ladders Rusty version Sewers mud texture blend mask Sewer tunnels models/mats
9 Years Ago
Fixed dragging not showing
9 Years Ago
Bonus considerations in some Pick Best abilities
9 Years Ago
Updated DecisionPlanParametersDrawer
9 Years Ago
Added a second list of "bonus" Considerations to DSE
9 Years Ago
b7
9 Years Ago
scene prep
9 Years Ago
DecisionContext GetBonusFactor always returns a base value of 1
9 Years Ago
Fixed missing crafting queue
bot
9 Years Ago
Automated Linux DS Build #213
9 Years Ago
DSE final score is 1 as a base
9 Years Ago
-spawnradius in debug->spawn works
9 Years Ago
- Equipment fixes
9 Years Ago
UnitInfo widget displays description from current goal's data Exposed GoalPlan description in editor Added descriptions to most goal plans Added EntityName convenience property to base Entity
bot
9 Years Ago
Automated Windows Build #213
bot
9 Years Ago
Automated OSX Build #213
bot
9 Years Ago
Automated Linux Build #213
9 Years Ago
More DecisionPlan inheritance tweaks and data update
9 Years Ago
Moved blood package to third party folder
9 Years Ago
- More reward stuff
9 Years Ago
Closed caption dictionaries now be loaded from VPKs Soundsystem doesn't forget about snd_mute_losefocus on level change
9 Years Ago
- Item selection screen now compares current item against any existing item
bot
9 Years Ago
Automated Linux DS Build #212
9 Years Ago
Improved handling of override decision plan params, front end and enforced through UDM
9 Years Ago
Menu cleanup
9 Years Ago
Slightly experimental this but, Reconsider of current goal plan variant's goal plan is now more than just a plan, it's in, but needs testing to confirm that the plan works as planned.