255,042 Commits over 3,990 Days - 2.66cph!

9 Years Ago
Building block prefab updates
9 Years Ago
Conditional models run on both client and server
9 Years Ago
Missing meta
9 Years Ago
Tweaked horse mat variations; fixed glass low quality not getting fogged; added basic placeholder hair shader
9 Years Ago
Fixed horse materials and some texture settings; switched hair shader to blend nicely into fog
9 Years Ago
Igor - Improved serve walk ( travels further), fixed ball intersecting racket on all serve anim source Owl - Fixed hand flipping on forehand anim source
9 Years Ago
Igor - Improved serve walk ( travels further), fixed ball intersecting racket on all serve anims Owl - Fixed hand flipping on forehand anim
9 Years Ago
FOR FUCK SAKE bouncer prefab/rig !A animation controller, idle anim
9 Years Ago
Fixed bad filenames and missong consideration in ProtectSelf Goal DSE
9 Years Ago
Added consideration for aggressive targets
9 Years Ago
Merge from main
9 Years Ago
Pre merge
9 Years Ago
AnimatorParameterAttribute/Drawer Some tweaks to Unit / OnOtherUnitRemoved logic
9 Years Ago
UI updates for Xbox
9 Years Ago
Added detail spec/gloss to skin shader; made SSS blur stronger
9 Years Ago
Trying something different out with building editor.
9 Years Ago
- WIP combat text
9 Years Ago
fixed incorrect material display on brickwall LODs
9 Years Ago
FOR FUCK SAKE bouncer prefab/model, remade the rig
9 Years Ago
checking in latest!
9 Years Ago
plaster rendered brick walls variations prefabs powerplant dressing update
9 Years Ago
Added skin variation lookup
9 Years Ago
Flipped selection colours
9 Years Ago
Combat progress
9 Years Ago
concrete piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
9 Years Ago
Skin testing stuff
9 Years Ago
Moving combat abilitty files
9 Years Ago
-Camera: when zooming in the the cameratarget shifts down the selfie stick (ie. reduces the change of you flying around with the camera feeling a bit too fps-y) -Unit+Combat: pedantically made sure that more than 1 target can be removed at once
9 Years Ago
Removed hand popping into view on all hatchet vms
9 Years Ago
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9 Years Ago
FOR FUCK SAKE burner prefab FOR FUCK SAKE burner rig/skin/controller !A burner hit/shoot animation
9 Years Ago
Ocean tess adjustments
9 Years Ago
Player settings and default cursor
9 Years Ago
Matched old playermodel prefab settings. Fixed some negatively scaled bones.
9 Years Ago
Added feedback / website buttons
9 Years Ago
reactive target fbx, lods and materials
9 Years Ago
bag item
9 Years Ago
latest because I couldnt work out how to get on with shelve when I changed data after shelving
9 Years Ago
human female items and extra bones to change proportions
9 Years Ago
- Music
9 Years Ago
Switched court select to use uGUI
9 Years Ago
Added background texture for blog render videos
9 Years Ago
brick piles and coal piles models, LODs, COLs, ready to place prefabs, textures powerplant dressing update
9 Years Ago
item mat refactor wip clutter moved from biometest to graybox
9 Years Ago
Merge from main
9 Years Ago
reduced the amount of wrist deformation when the flamethrower reloads
9 Years Ago
Missed save
9 Years Ago
CombatAbilityParameters tweak
9 Years Ago
Combat ability tweak stuff
9 Years Ago
Ported over fix for AO overdarkening screen top