239,296 Commits over 3,837 Days - 2.60cph!

9 Years Ago
Fixed hitting tree noise generators Tweaking quality settings
9 Years Ago
Added Mavis forehand stretch & body anims
9 Years Ago
Assets and objects for player select
bot
9 Years Ago
Linux Build 530
bot
9 Years Ago
LinuxDS Build 561
bot
9 Years Ago
Windows Build 493
9 Years Ago
Adding Lshape stair and railings for wood type
9 Years Ago
* GitSync * Updated Bootil to latest version once again
9 Years Ago
Reworked Attribute for SOv3.
9 Years Ago
A little cleanup and rebinding some keys (orbit uses Alt, drag/move now RMB)
9 Years Ago
- Added double click handling to PlayerCameraControls and a double click move/zoom using JumpTo. - Reverted to "old" camera movement but with adding dampening value for the Y value (for now).
9 Years Ago
Made the focal point fundamentally move on its own, and average its height between a few rays. It works very fine unless you zoom full in and walk off a cliff.
9 Years Ago
Fixed barricades missing placement guides
9 Years Ago
Player follows ground height
9 Years Ago
Updated symbols
9 Years Ago
Copy PDB's too
9 Years Ago
Added decal.scale server convar Optimized PrefabAttribute lookups (doesn't create any objects now) Don't decay landlocked blocks Added ddraw.box Fixed not being able to place triangle foundation on terrain
9 Years Ago
Removed redundant lighting properties
9 Years Ago
EffectAction baseclasses set up for Effect + Trigger baseclass for Effect and Need.
9 Years Ago
Native binaries
9 Years Ago
Little extra bits on the repair bench gibs.
9 Years Ago
Switched to packed maps for pvt prepass rendering Reduced PVT system memory footprint by ~85% Reduced PVT initialization time by ~60% Added PVT initialization stats for memory and timing Updated native builds
9 Years Ago
Fleshing out Effects and Needs.
9 Years Ago
updated lods for the rpg
bot
9 Years Ago
Linux Build
bot
9 Years Ago
OSX Build
bot
9 Years Ago
Windows Build
9 Years Ago
Switched to packed maps for pvt prepass rendering
9 Years Ago
FOR FUCK SAKE tweak camera
9 Years Ago
More fixes.
9 Years Ago
Various fixes.
9 Years Ago
Fixing post-merge mess.
9 Years Ago
Merge from main.
9 Years Ago
tweaked animal animations a bit
9 Years Ago
fixed a bug with the pickaxe world model being all white
9 Years Ago
Temp delete
9 Years Ago
Backup
9 Years Ago
Fixed some head wrap clipping issues with new head models
9 Years Ago
Player stuff.
9 Years Ago
Updated anim controller with forehand anim
9 Years Ago
re-rigged the rocket launcher to include Tom's new rocket model
9 Years Ago
added campfire gibs
9 Years Ago
Clientside IsDeveloper() fixes
9 Years Ago
Fixed parachute cull distance
9 Years Ago
Speedtree perf tweaks
9 Years Ago
Fix rustle sound triggers being on the wrong layer
9 Years Ago
view model animations for rocket launcher sound effects and special fx for rocket launcher
9 Years Ago
Started fleshing out Smart Object v3
9 Years Ago
Added lerp.lerpDelay
9 Years Ago
- Updated TOD