226,308 Commits over 3,714 Days - 2.54cph!

9 Years Ago
Updated ape controller
9 Years Ago
Protocol++ missing wood box prefabs
9 Years Ago
Adjusted box placement guides You now receive more than 1 bullet per craft session
9 Years Ago
Merged to trunk
9 Years Ago
spears have had their attack nerfed stone spear cost has been increased bandages now cost 3 cloth
9 Years Ago
you can now right-click and smash skulls into bone fragments sleeping bag has a smaller placement radius
9 Years Ago
Deploy guide prediction changes
9 Years Ago
[platformer] some block progression, visual tweaks for spikes
9 Years Ago
More ocean tweaks, arctic biome + tod, scene stuff
9 Years Ago
Added large storage box - 24 slots Adjusted small storage box inventory size from 12 to 8
9 Years Ago
Added 1st pass Ape serve anim
9 Years Ago
Ocean shader tinnkering
9 Years Ago
lengthened handle on racket
9 Years Ago
Some shit world model stuff and integrating hitbox system.
9 Years Ago
putting together court scene, added wooden boards and structures
9 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
9 Years Ago
adding max file for storage box
9 Years Ago
resized storage
9 Years Ago
no need for this one now
9 Years Ago
Root dir
9 Years Ago
large wooden storage
9 Years Ago
Adjusted small storage scale and color
9 Years Ago
Fixed an error with the mesh filter in the prefab scenes.
9 Years Ago
Added large wood storage model
9 Years Ago
Wooden storage box checkin. (new scale)
9 Years Ago
Updated the wooden box so its now smaller in scale.
9 Years Ago
Updated to UnityVS 1.9.8.0
9 Years Ago
Prefab checkin.
9 Years Ago
Missing Profiler.EndSample()s
9 Years Ago
Fixed spawn reliability and raycast success issues.
9 Years Ago
merge from main testing trees, rocks, bushes on legacy
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed pvt far pages looking sharpened; filtering issues Fixed pvt pre-pass first frame results Fixed pvt pre-pass blocking render call; wasn't async enough
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Fixed blocking pvt pre-pass render call; wasn't async enough
9 Years Ago
Removed Debug.Logs from AudioRanomizer >:( Fixed not being able to melee attack doors Fixed EAC warning not showing More crazy profiling
9 Years Ago
Tweaked the smoothing groups of the rock bases.