238,093 Commits over 3,837 Days - 2.59cph!
Fixed decals not retiring
Server Cull bush rustling
Disabled PVT by default as it doesn't seem to improve FPS for most people
Fixed missing stack size
Fixed not being able to click on overlay panels (codelock, assign to friends etc)
fixed a bug with the turn in place animations
Re-add river sounds to terrain gen
Fix missing sound references
merge from main/bushrustles
Add leaf rustles to all bushes & add support for different rustle intensities based on movement speed
Disabled shader preloading
added impact effects for when player hits cloth
Fix missing attack sound on some guns
Fixed PrefabPreProcess sometimes completely culling the object, leading to errors/crashes
Fix another compile errar
Unified Attribute and Unite editor windows into a single tabbed window. Started on improved Unit listing and editor display
optimized building explosions some moar