238,093 Commits over 3,837 Days - 2.59cph!

9 Years Ago
Changed camera clear flags to solid color
9 Years Ago
backup
9 Years Ago
Post-build deployment, GUID: 31fd75ac-a473-41da-b795-a563f01884c3
9 Years Ago
merge from main
9 Years Ago
consumption balance
9 Years Ago
backup
9 Years Ago
Player list tweaks
9 Years Ago
Player count fixes
9 Years Ago
Launcher framework changes
9 Years Ago
Path fixes
9 Years Ago
Pushed culling at absolute 0% on all blocks. Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
9 Years Ago
backup
9 Years Ago
fixed some missing skin links for some view models. updated some view model skins to use the new PBR shader
9 Years Ago
Updating RustBuilder
9 Years Ago
shooting or aiming projectile weapons will stop sprinting (instead of not being allowed to do those actions when sprinting) pressing sprint when autosprinting will disable it
9 Years Ago
Added terrain-class prefab type cycle hotkey (shift+c)
9 Years Ago
Fixed lock not getting removed from destroyed doors
9 Years Ago
Fixed player counts in server browser when player counts > 128
9 Years Ago
Playable Igor WIP
9 Years Ago
- This is gonna break things
9 Years Ago
DOF changes
9 Years Ago
tweaked ball colour, and ball trail colour
9 Years Ago
Good serve UI added Ball colour set on TennisController Init
9 Years Ago
animated test_court walls, rebuilt materials. added court_2 for court wear shader
9 Years Ago
No shortcuts in mesh-blend space conversions (opt later)
9 Years Ago
Updated monument scenes with the improved terrain anchor generator
9 Years Ago
Post-build deployment, GUID: 8958f03d-c490-4168-8080-5225034bb15a
9 Years Ago
Unified TerrainModifierGenerator and TerrainModifierGeneratorFade
9 Years Ago
More hill noise improvements Added separate detail noise Increased the number of dune noise octaves
9 Years Ago
Updated monument scenes with the improved terrain modifier generators
9 Years Ago
Merge from main
9 Years Ago
Removed some unused code Improved terrain modifier generators
9 Years Ago
Updated court object culling dependant on camera
9 Years Ago
Removing culling on all wall blocks (was sometimes set @1%) Fixed stone foundation prefabs culling a part that should always render
9 Years Ago
addec court wear to test_court, tweaked net shader so it is whiter at the top.
9 Years Ago
Made the terrain anchor check determine the ideal object placement height from all of its anchors Added extension method to apply decor components pre-instantiation Greatly improvement monument spawn position finding
9 Years Ago
New ShaderForge
9 Years Ago
Scene2Prefab (updated satellite dish prefab)
9 Years Ago
Removed fog / skybox colour setting
9 Years Ago
reverted materials
9 Years Ago
deploy / reload aimations now play in the 3rd person!!! YAAAYY
9 Years Ago
pvt enabled by default, saved properly
9 Years Ago
updated icons
9 Years Ago
added wolf flinching animations
9 Years Ago
Fix ambience node always thinking the environment has changed
9 Years Ago
Unify join/leave message style in server console
9 Years Ago
Server config changes
9 Years Ago
updated rock FBXs
9 Years Ago
backup
9 Years Ago
Fixed missing collider ~ top tier door