238,093 Commits over 3,837 Days - 2.59cph!

10 Years Ago
Added in game messages for combos
10 Years Ago
Smoothed climate blending over time Moved climate from net_env to its own prefab so that it's no longer duplicated (CL/SV) in the editor
10 Years Ago
Fixed finally?
10 Years Ago
log change
10 Years Ago
Fixed DS missing script errors on startup
10 Years Ago
putting some logs in.
10 Years Ago
Tweak
10 Years Ago
[zombies] cursor now above hud
10 Years Ago
Player texture swaps affects whole body Hair is taken from highpass, removed hair from shader Player skin LUT driven by lighting
10 Years Ago
probably fixed footsteps fucking up on build server.
10 Years Ago
[zombies] custom cursor
10 Years Ago
Merge branch 'master' into net-lidgren
10 Years Ago
Added `Controls.IsCursorVisible`, although the cursor seems to stay hidden when switching games.
10 Years Ago
Testing sounds fuckup.
10 Years Ago
Removed debug drawing. proxy footsteps work.
10 Years Ago
Basic handling of players disconnecting.
10 Years Ago
Merge branch 'master' of arcade into net-lidgren
10 Years Ago
[zombies] build menu shows tooltips
10 Years Ago
[zombies] build menu shows proper icons
10 Years Ago
[zombies] fence debris when damaged
10 Years Ago
Added high pass to the skin shader
10 Years Ago
ignore.conf
10 Years Ago
Improved autospawn
10 Years Ago
[zombies] added fence structure
10 Years Ago
ignore.conf
10 Years Ago
Finalized rock & cliff prefabs.
10 Years Ago
Added stone pickaxe First pass balancing building blocks & melee
10 Years Ago
Water footsteps first pass
10 Years Ago
Naming scheme cleanup
10 Years Ago
- Reduced speed of Monster Arena enemies - Spawners can now be set to make stuff they spawn grant 0 experience
10 Years Ago
Improved chatbox visuals
10 Years Ago
- Ripple/distortion effects work again
10 Years Ago
- Time Slow bubble added to object pooler so that it works again! - Monster arena spawn work - SpawnPhaseControllers can now start/stop spawning and chain phases together
10 Years Ago
Added history fade duration and delay to script to control through the inspector
10 Years Ago
Chatbox now removes history that completely overflows the history region
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren
10 Years Ago
Cured players of asthma.
10 Years Ago
Added fading line history to chatbox to show chat when chatbox is closed
10 Years Ago
Corpses hang around for 30 minutes, instead of 2 minutes
10 Years Ago
Chatbox now closes after submitting and fixed input focus, ActivateInputField was needed before Select
10 Years Ago
Added stone pickaxe vm prefab
10 Years Ago
Added stone pickaxe anim controller
10 Years Ago
Added vm stone pickaxe anims & anim events
10 Years Ago
Updated sedimentary Rock files
10 Years Ago
Fixed an offset that resided in the wall.window master prefab pushing all window bars meshes off center Roof ceilings for each type of skin Closing holes and gaps on thatched skin as well as possible Fixed armored window and window frame not being the correct size. Metal window bar reset xform, scale was fuxxed Other smaller things..
10 Years Ago
improvements to the 3rd person bow animations ( idle / walking / runngin )
10 Years Ago
Chatbox scroll to bottom now only happens if the scroll is already at the bottom
10 Years Ago
- Monster arena work and SpawnPhaseController.cs checkin
10 Years Ago
Trying something out...
10 Years Ago
Merge branch 'net-lidgren' of arcade into net-lidgren