248,622 Commits over 3,928 Days - 2.64cph!

9 Years Ago
Fixed player aim in inventory
9 Years Ago
Added timing for overall duration of the procedural generation
9 Years Ago
Tools updates
9 Years Ago
Post merge fixes
9 Years Ago
Moving lots of foliage source files ;x
9 Years Ago
Merged with main
9 Years Ago
Fixed female model detail normal size
9 Years Ago
re-working wild west scene to be more built-up one end and more open the other. Repositioned rocks foliage and buildings
9 Years Ago
Network serializer
9 Years Ago
bridge textures reduced.
9 Years Ago
added large bridge materials.
9 Years Ago
added large bridge foundations A,B,C
9 Years Ago
added large bridge broken ends A,B
9 Years Ago
added large bridge columns_A,B,C
9 Years Ago
F2 menu automatically refreshes TrackIR
9 Years Ago
Added onLadder and lookDir comparison to ModelState.Equal Network++
9 Years Ago
Added ModelState lookDir handling
9 Years Ago
proto gen
9 Years Ago
More protection ui
9 Years Ago
Added lookDir to ModelState message
9 Years Ago
tweaked skybox colour, updating lightmap materials
9 Years Ago
Fixed a couple of NREs
9 Years Ago
Made player movement climbing state slightly less forgiving
9 Years Ago
FoliageTools WIP.
9 Years Ago
Fixed mono lights
9 Years Ago
Added back in pinetall02
9 Years Ago
9 Years Ago
Adds
9 Years Ago
WIP foliage tools
9 Years Ago
Added shit roofs.
9 Years Ago
new clothes icons
9 Years Ago
Fixed server compile
9 Years Ago
Cleaned up SpeciesSettings.Create method Biome tweaks, moved some material library methods out into BeforeEditor
9 Years Ago
FOR FUCK SAKE factory asset
9 Years Ago
added longsword machete has higher durability fixed radiation icon being a biohazard icon, derp
9 Years Ago
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9 Years Ago
rigged up the 2handed clever view model added an explosion decal.
9 Years Ago
added large bridge standard section
9 Years Ago
adding bridge maps and some more generic textures.
9 Years Ago
Added new window prefab.
9 Years Ago
Added road crossing textures.
9 Years Ago
Organising left side of inventory menu to accomodate stats
9 Years Ago
More data type name consistency changes (GrassPopulation/DecorPopulation) Added Grass and Decor tabs to BeforeEditor
9 Years Ago
Hitbox, health, need to clean up properly when you die.
9 Years Ago
Added variable speed runs for hit->run mechanic
9 Years Ago
crossbow vm rig, anims, controller, SFX events & vm prefab
9 Years Ago
Moved Scripts/Graphics/Terrain to Scripts/World Renamed SpawnPopulation -> SpawnPopulationSettings
9 Years Ago
Unity 5.1.2f1
9 Years Ago
Reduced rain probability overall Allowed rain in the arid biome, albeit less intense than in the other biomes Network++
9 Years Ago
Added trackir.refresh and trackir.recenter console commands