248,620 Commits over 3,928 Days - 2.64cph!

bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
10 Years Ago
Export the sqlite functions on Windows
10 Years Ago
Added custom editors for SpawnHandler, GrassSpawn and DecorSpawn (YAY REFRESH BUTANS) Re-worked SpawnPopulation to support spawning ItemSettings assets via their Create() method Added ItemSettings.Create() overload with transform params Added some test spawn assets for trees and berry bushes NRE checks on some delegates in PlayerController
10 Years Ago
Before/SpeedTree*: changed Smoothness/Transmission map to TintMask/Transmission map; added support for masked tinting
10 Years Ago
Merge from main
10 Years Ago
Removed creepy ghost box that was following me around on CraggyIsland
10 Years Ago
Added rain drop camera overlay when looking straight up while it's raining
10 Years Ago
Added separate rain and snow getters to the climate class
10 Years Ago
3rd person animations for Howling like a wolf
10 Years Ago
Merge from main
10 Years Ago
Updated RustNative
bot
10 Years Ago
Linux Build
bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
10 Years Ago
Don't expose SQLite directly by manually adding code to it, instead wrap it in a single C++ file
10 Years Ago
re-exported water material
10 Years Ago
re-exported trees with vertex alpha on top
bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
10 Years Ago
changed AO intensity to 2, tweaked posterising on water
10 Years Ago
Include cpp files too
10 Years Ago
Added water droplet shader (featuring refraction and dynamic lighting) Added snow and rain particle effects
10 Years Ago
resaved unity scene, tweaked char material
10 Years Ago
added shiney new water to swamp scene, blended tops of trees and background trees to fade to skybox colour
10 Years Ago
Make sure all sounds are controllable by volume controls
10 Years Ago
Added selection anims
10 Years Ago
10 Years Ago
Fixed wolves dropping multiple skulls
10 Years Ago
Fixed furnaces and campfires sometimes pretending to be on after server restart
10 Years Ago
Fixed boltrifle ironsights
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Updated character seletion animators to play new anims on button press
10 Years Ago
Adding new Igor & Mavis selection anims
10 Years Ago
Added new Igor & Mavis selection anims
10 Years Ago
Updated char shader to better fit with Swamp Scene. Added to Igor's racket.
10 Years Ago
modified swamp water shader
10 Years Ago
Updated phrases
10 Years Ago
Fixed being able to parent server entities to client entities in the editor Fixed timed explosive not attaching properly sometimes in the editor Timed explosive only damages the block it's placed on and players/ai in the blast radius
10 Years Ago
Fixed smartobject_test scene
10 Years Ago
added ian's water script to swamp_court water
10 Years Ago
Set mesh to player layer
10 Years Ago
Lightened character textures and added new char shader. WIP.
10 Years Ago
Merge from cs:958
10 Years Ago
added node for reflection to swamp court water shader
10 Years Ago
Added water test
10 Years Ago
tweaked swamp court textures to be more contrasting
10 Years Ago
FOR FUCK SAKE workerbot tweak
10 Years Ago
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