238,092 Commits over 3,837 Days - 2.59cph!

10 Years Ago
Tweaking console newline behaviour
10 Years Ago
Don't load entities with NAN/Infinity positions, warn on it Tweaked WorkQueue warning times Show stats in server console
10 Years Ago
Guards against NaN/Infinity vectors and added warnings
10 Years Ago
added some variations to the 3rd person melee attack. There's now 3 different attack animations that get played randomly. tweaked the placement of the salvaged hammer and made it use "pickaxe" hold as it looks more natural that way.
zon
10 Years Ago
Animals now have a stand action.
zon
10 Years Ago
Fixed animal shame.
zon
10 Years Ago
Animals can now compete to establish dominance.
10 Years Ago
tweaked the pistol/rifle shell materials so they look more shiny; tweaked the 3rd person run animations; added an idle animation for the ak47 view model
10 Years Ago
Updated Ape serve & Added Ape win anim
10 Years Ago
source files for 3rd person spear animations
10 Years Ago
Don't re-network updated stability value unless it changed
zon
10 Years Ago
Fixed AI think process. Fixed AI attack and move to.
zon
10 Years Ago
Added speed context to flee action.
zon
10 Years Ago
Low level animal actions now tick a behaviour tree.
10 Years Ago
rigged up the view model for the ak47.
zon
10 Years Ago
Updated Behave to 2.4.2.
zon
10 Years Ago
Simplified decider choice comparison.
10 Years Ago
Added Ape serve walk anims
10 Years Ago
Spawned entities send a creation message immediately
10 Years Ago
Fixed player models not aiming up/down
10 Years Ago
Properly named queue time warnings
10 Years Ago
Splitting up Cl_BasePlayer into partials Fixed fall damage Rebuilt plugins
10 Years Ago
Fixed missing smoke materials on cargo plane and torch
10 Years Ago
[block_party] screen flow for entering high scores etc
10 Years Ago
[block_party] display score stage
10 Years Ago
made some improvements to the 2handed spear attack
10 Years Ago
-changed the 3rd person animations for the spear so the 2-handed hold is the default. -changed the wood/stone spear prefabs so they are attached to r_prop bone now. -fixed the r_prop bones on all of the spear animations.
bot
10 Years Ago
LinuxDS Build 220
bot
10 Years Ago
Linux Build 354
bot
10 Years Ago
OSX Build 265
10 Years Ago
Windows Build 204
10 Years Ago
* Removed FCVAR_CHEAT flag from cl_drawhud * Fixed SetupWorldFog & SetupSkyboxFog not being called if the fog was not enabled beforehand by console commands or the map * Fixed IsOnFire flag not resetting * Fixed FOV being stuck on some HL2 maps * Added Blade Symphony to the mountable game list ( Please test ) * Removed addons.txt and gamemodes.txt as they were not used
10 Years Ago
finished the 3rd person animations for the 2handed spear.
10 Years Ago
[block_party] tweaked smile block graphics
10 Years Ago
[block_party] changed homing fireballs to bouncing fireballs
10 Years Ago
Windows Build 203
10 Years Ago
GitSync
10 Years Ago
[block_party] added background tilemap
10 Years Ago
[block_party] overhauled colours
10 Years Ago
Switched to b18
10 Years Ago
[block_party] colour tweaks
10 Years Ago
[block_party] title font
10 Years Ago
First pass bolt rifle sounds
10 Years Ago
[block_party] stage flow, fade effect
10 Years Ago
Remove old bow sounds
10 Years Ago
Tweak bow sound volumes
zon
10 Years Ago
Decider now contains AIChoices.
zon
10 Years Ago
SenseBehaviour is now responsible for it's own interval.
10 Years Ago
First pass at bow sounds
10 Years Ago
added custom recoil profiles to some weapons