228,993 Commits over 3,745 Days - 2.55cph!

10 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Scripts/ClickToPlayTest.cs Unity/ProjectSettings/InputManager.asset
10 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Scripts/ClickToPlayTest.cs Unity/ProjectSettings/InputManager.asset
10 Years Ago
Chat event sends a player entity so receivers can print the name into the chatbox Improved chatbox
10 Years Ago
Chat event sends a player entity so receivers can print the name into the chatbox Improved chatbox
10 Years Ago
Updated terrain generator test scene
10 Years Ago
Unity 5 wants to update those two texture meta files, new parameters seem to be in-line with the other ones so why not
10 Years Ago
Added some missing meta files
10 Years Ago
[mazing] attract mode (with placeholder demo), text outlines
10 Years Ago
[mazing] attract mode (with placeholder demo), text outlines
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10 Years Ago
LinuxDS Build 81
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10 Years Ago
Windows Build 114
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10 Years Ago
VPK Build 87
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10 Years Ago
LinuxDS Build 79
10 Years Ago
[mazing] wall shadows, tweaked colors
10 Years Ago
[mazing] wall shadows, tweaked colors
10 Years Ago
Update all CS:S weapon models.
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10 Years Ago
Windows Build 113
10 Years Ago
crouchwalk/jog animations for playing holding a pistol
10 Years Ago
Sync with GitHub Line endings on language files are fucked again apparently.
10 Years Ago
Fixed billboards being massive (they're still broken though)
10 Years Ago
[mazing] stage fade transitions
10 Years Ago
[mazing] stage fade transitions
10 Years Ago
More fighting with CoherentUINet.dll
10 Years Ago
Re-compiled plugins with new UnityEngine.dll
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10 Years Ago
LinuxDS Build 77
10 Years Ago
Fixed some pink materials.
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10 Years Ago
Linux Build 189
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10 Years Ago
OSX Build 164
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10 Years Ago
Windows Build 112
10 Years Ago
Fixed warnings in TerrainSkin and beautified its code a little
10 Years Ago
- Fixed dynamic AI node links causing some HL2 maps to crash after a cleanup - CLuaEmitter:Add now accepts an IMaterial as its first argument
10 Years Ago
Removed shadow softener until it's updated for Unity 5 support
10 Years Ago
Removed some #if UNITY_5_0 stuff I added before since the build server is now updated
10 Years Ago
Fixed 32bit windows build not copying coherent libraries properly Removed some unneeded server debug output
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10 Years Ago
LinuxDS Build 75
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10 Years Ago
Linux Build 188
10 Years Ago
Fixing CoherentUINet.dll complete fuckabout
10 Years Ago
Changed render-path to new deferred
10 Years Ago
Disabled motion blur properly, in effects convars
10 Years Ago
Player materials Disabled Amplify Motion until D can fix it for U5
10 Years Ago
Fixed always being underwater (collider.bounds seems to be wrong in Unity5)
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10 Years Ago
OSX Build 163
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10 Years Ago
Windows Build 111
10 Years Ago
64bit Steam DLL for playing in the editor
10 Years Ago
Automatic code fixes (coherentUI, Colorful, FogVolume, Shatter, Ranged Ambient)
10 Years Ago
Coherent 64bit dll fix
10 Years Ago
Imported into Unity 5
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10 Years Ago
LinuxDS Build 73
10 Years Ago
- Fixed func_tank not turning and not firing tracers in multiplayer - Fixed clients attempting to fire their active weapon while holding a prop or controlling a turret - HTTP() now supports "head", "put" and "delete" as methods - Added a bunch of requested headers to HTTP request results
bot
10 Years Ago
Windows Build 110