247,257 Commits over 3,928 Days - 2.62cph!

bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
First commit into Decision branch.
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Linux Build 524
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build 630
bot
10 Years Ago
LinuxDS Build 554
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
* Added CLuaLocomotion.GetMaxYawRate() & CLuaLocomotion.SetMaxYawRate( float ) * Added Entity.CollisionRulesChanged() * Added PhysObj.RecheckCollisionFilter() * Added CLuaEmitter.Is3D() & CLuaEmitter.GetPos() * Added navmesh.GetNearestNavArea( pos, anyZ = false, distance = 10000, checkLOS = false, checkGround = true, team = -2 ) * Added CNavArea.GetRandomPoint() & CNavArea.GetCenter() * Added CNavArea.GetAttributes() & CNavArea.HasAttributes( int ) * Added CNavArea.GetAdjacentCount( NavDirType ) & CNavArea.GetAdjacentArea( NavDirType, int ) & CNavArea.GetRandomAdjacentArea( NavDirType ) * Added CNavArea.GetAdjacentAreas( NavDirType ) & CNavArea.GetAllAdjacentAreas() * Added CNavArea.IsConnected( CNavArea ) & CNavArea.IsOverlappingArea( CNavArea ) * Added CNavArea.ComputeGroundHeightChange( CNavArea ) & CNavArea.ComputeDirection( Vector )
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
Fixed some server NREs
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
Worked in a more robust ID scheme for Buildings (for save/load).
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build