253,069 Commits over 3,990 Days - 2.64cph!

10 Years Ago
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10 Years Ago
Steam fixes.
10 Years Ago
Fixed port mismitach.
10 Years Ago
Diagnosing server NRE
10 Years Ago
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10 Years Ago
Steam stuff done.
10 Years Ago
Steam server start.
10 Years Ago
Fixed wall placement issues
10 Years Ago
Improved readability of the F2 menu FPS counter and dev toggles
10 Years Ago
Updated F2 menu dev layer toggles
10 Years Ago
Species predator list uses WeightedObject Added DestroyOnUnsubscribe to SmartObject Added OnSmartObjectDestroyed callback Improved object destruction in GameManager Player RMB now creates a Go Here Smartobject and subscribes the selected Unit Only SmartObjects where ScoreForDecisionMaking == true will be tracked by Unit+Senses (it's on by default)
10 Years Ago
background loading priority
10 Years Ago
Fixed chat error.
10 Years Ago
Added SmartObject GoHere SmartObject now has an overide for DM scoring
10 Years Ago
CAT clips and human tweaks
10 Years Ago
Schema
10 Years Ago
Hats
10 Years Ago
Load items async
10 Years Ago
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10 Years Ago
Merging
10 Years Ago
Fixed load cache not always working
10 Years Ago
Fixed groundwatch weirdness
10 Years Ago
Finished basic chat. Weapon tweaks.
10 Years Ago
Loadtime tweaks
10 Years Ago
Network++
10 Years Ago
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10 Years Ago
Added command history to F1 console (navigate with up and down arrows)
10 Years Ago
Rebaked island 002/003 maps
10 Years Ago
More collision stuff
10 Years Ago
Fixes
10 Years Ago
Throw an exception when asset bundling fails
10 Years Ago
Fixed some issues we had with new IM. No longer clamps results prematurely, and we now use the SO's position for querying the debug visualization rather than the unit's position.
10 Years Ago
Disabled warning messages
10 Years Ago
Loadtime tweaks
10 Years Ago
A few small sound tweaks and second pass on rock sounds
10 Years Ago
Analytics
10 Years Ago
Made IM debug gizmos use custom colors (yay transparency)
10 Years Ago
Player can select any Entity when playing in the editor
10 Years Ago
Nuked flags utility
10 Years Ago
Added NaturalPredators list (of species) to SpeciesSettings Added some species sepcific IQ preperation methods to Zone+InfluenceMaps, which prepares queries using the afformentioned species data Reworked IM a bit, removing the flags type enum Added BeforeDebugObject component , for deferred (not the rendering type but the english word, yo) gizmo drawing Derived SpeciesInfluenceMapEffector Split out IQT and IQCT enums to files Probably some other stuff I forgot
10 Years Ago
VM sway tweak.
10 Years Ago
This shouldn't be here
10 Years Ago
OpenSDKFolder.bat
10 Years Ago
Use editor load methods in editor (not game manifest cache)
10 Years Ago
radiation movement
10 Years Ago
Fixed gib load errors
10 Years Ago
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10 Years Ago
Player movement fixes
10 Years Ago
Fixed dive scale
10 Years Ago
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