239,185 Commits over 3,837 Days - 2.60cph!

10 Years Ago
Updated win 02 source anim & exported fbx
10 Years Ago
PVT now using more settings directly from TerrainMeta Optimized terrain rendering by not setting any splat prototypes on the terrain; because Unity
10 Years Ago
Updated character tables for dives
10 Years Ago
Fixed more connection issues.
10 Years Ago
Added Build.WebPlayer() script.
10 Years Ago
fixed missing data on roof prefab
10 Years Ago
Removed System.Windows.Forms and System.Drawing dependencies from NAudio.
10 Years Ago
Clarified triangle index error
10 Years Ago
tweaked camera 2 flightpath so it doesn't clip through building
10 Years Ago
Post-build deployment, GUID: 9696da57-1927-4e84-a92a-59007433e2cd
10 Years Ago
Stripped out all unsafe code from NAudio, should work in the web player now.
10 Years Ago
Fixed NRE in corpse dropping Future proof how RPCs are written/read Snap player back if they're somewhere they shouldn't be Fixed wooden walls using brick walls skin Protocol++
10 Years Ago
temp fix to the roof prefab - adding stone floor prefabs and new stonefloor_a textures
10 Years Ago
added missing material 8 and brightened up rock lightmaps
10 Years Ago
10 Years Ago
deleted meshes folder from wildwest folder
10 Years Ago
Post-build deployment, GUID: 409e6141-1e7f-45fe-9977-925b80879cc3
10 Years Ago
Fixed an error when attempting to package a game.
10 Years Ago
Post-build deployment, GUID: 02a64a68-68f8-4750-b7fe-7289b789f959
10 Years Ago
Preparing for deployment release.
10 Years Ago
Documentation updated during deployment build 28101bc8-ea71-486c-946a-4b60e69c7b60.
10 Years Ago
Documentation updated during deployment build 28101bc8-ea71-486c-946a-4b60e69c7b60.
10 Years Ago
Some b18 related changes.
10 Years Ago
Fixed junk audio sources being produced when switching game in the BBDK.
10 Years Ago
Redesigned the format sound resources are stored in, reducing MP3 files size.
10 Years Ago
Basic `.MP3` support, needs compression.
10 Years Ago
Refactored `.WAV` file reading, working on supporting `.MP3` files.
10 Years Ago
Server logging
10 Years Ago
Now using NAudio to read .WAV files.
10 Years Ago
Removed redundant assemblies from source control.
10 Years Ago
added animated satelite dishes and big rotating tennis ball, re-created material 8 when importing updated buildings, re-assigned bad texture paths
10 Years Ago
Fixed GetTriangleTransform NRE Fixed error reporting not always reporting
10 Years Ago
[block_party] Testing out looping music.
10 Years Ago
Sounds now stop when a game resets / is disposed of.
10 Years Ago
Renamed `Graphics.GetAnimation` to `Graphics.CreateAnimation`, added a couple of overloads.
10 Years Ago
More audio overhauling; can now stop playing sounds, added `Sound.Play` and `Sound.Stop` methods to replace `Audio.Play`.
10 Years Ago
Progress on stone set, wall, doorway, window and third pieces with prefabs done
10 Years Ago
re-exported fbx's
10 Years Ago
Added Camera Path to the test scene
10 Years Ago
Started audio overhaul, added ability for sounds to loop.
10 Years Ago
added more floating on off signs and added light flicker shader
10 Years Ago
First pass at revolver sounds
10 Years Ago
turned off the base 'Overlay' layer when a player equips a weapon cuz it was redundant and it causing some glithces in blending. fixed spear poking animation so it doesnt look ridiculous when stabbing a rock and having the spear pull out.
10 Years Ago
Protocol++
10 Years Ago
LootSpawn generation from existing items Blueprint icon hack Blueprint learning Stopped time resetting to current server time
zon
10 Years Ago
Animals now all drop wolf meat.
zon
10 Years Ago
Reduced animal acceleration.
zon
10 Years Ago
Hard code decider intensities. Reduced calories burned each day by herbivores.
10 Years Ago
[block_party] spike balance tweak
zon
10 Years Ago
Fixed NPC diet initialization.