247,206 Commits over 3,928 Days - 2.62cph!

10 Years Ago
- Fixed DTVars transmitting way more data than needed when updated - Reduced maximum DTVar count to 32 (just in case, 64 was overkill anyway) - Improved exploit prevention on incrementvar and multvar
10 Years Ago
[mazing] fixed demo and added a couple more levels. done i think
10 Years Ago
[mazing] fixed demo and added a couple more levels. done i think
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10 Years Ago
LinuxDS Build 85
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10 Years Ago
Linux Build 193
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10 Years Ago
OSX Build 168
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10 Years Ago
Windows Build 116
10 Years Ago
GMad.exe: * Pause the console window on help screen only on windows * Updated whitelist GMPublish.exe * Updated whitelist * Added ability to update icon of an addon * Added ( hidden for now ) ability to list all files in users Steam Cloud * Added additional "remove file" calls to make sure nothing ends up stuck in the Cloud on fail * Updated help message * TODO: Add file verification
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10 Years Ago
LinuxDS Build 83
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10 Years Ago
Linux Build 192
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10 Years Ago
OSX Build 167
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10 Years Ago
Windows Build 115
10 Years Ago
- Added more requested headers to HTTP responses - Disabled autoplay sequences on ragdoll entities
10 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Scripts/ClickToPlayTest.cs Unity/ProjectSettings/InputManager.asset
10 Years Ago
Merge branch 'master' into networking Conflicts: Unity/Assets/Scripts/ClickToPlayTest.cs Unity/ProjectSettings/InputManager.asset
10 Years Ago
Chat event sends a player entity so receivers can print the name into the chatbox Improved chatbox
10 Years Ago
Chat event sends a player entity so receivers can print the name into the chatbox Improved chatbox
10 Years Ago
Updated terrain generator test scene
10 Years Ago
Unity 5 wants to update those two texture meta files, new parameters seem to be in-line with the other ones so why not
10 Years Ago
Added some missing meta files
10 Years Ago
[mazing] attract mode (with placeholder demo), text outlines
10 Years Ago
[mazing] attract mode (with placeholder demo), text outlines
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10 Years Ago
LinuxDS Build 81
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10 Years Ago
Windows Build 114
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10 Years Ago
VPK Build 87
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10 Years Ago
LinuxDS Build 79
10 Years Ago
[mazing] wall shadows, tweaked colors
10 Years Ago
[mazing] wall shadows, tweaked colors
10 Years Ago
Update all CS:S weapon models.
bot
10 Years Ago
Windows Build 113
10 Years Ago
crouchwalk/jog animations for playing holding a pistol
10 Years Ago
Sync with GitHub Line endings on language files are fucked again apparently.
10 Years Ago
Fixed billboards being massive (they're still broken though)
10 Years Ago
[mazing] stage fade transitions
10 Years Ago
[mazing] stage fade transitions
10 Years Ago
More fighting with CoherentUINet.dll
10 Years Ago
Re-compiled plugins with new UnityEngine.dll
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10 Years Ago
LinuxDS Build 77
10 Years Ago
Fixed some pink materials.
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10 Years Ago
Linux Build 189
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10 Years Ago
OSX Build 164
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10 Years Ago
Windows Build 112
10 Years Ago
Fixed warnings in TerrainSkin and beautified its code a little
10 Years Ago
- Fixed dynamic AI node links causing some HL2 maps to crash after a cleanup - CLuaEmitter:Add now accepts an IMaterial as its first argument
10 Years Ago
Removed shadow softener until it's updated for Unity 5 support
10 Years Ago
Removed some #if UNITY_5_0 stuff I added before since the build server is now updated
10 Years Ago
Fixed 32bit windows build not copying coherent libraries properly Removed some unneeded server debug output
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10 Years Ago
LinuxDS Build 75
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10 Years Ago
Linux Build 188
10 Years Ago
Fixing CoherentUINet.dll complete fuckabout