userAdam Wcancel
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69 Commits over 31 Days - 0.09cph!

5 Years Ago
set max tilefall count to 2 for dm6
5 Years Ago
SetFinalImageCompression is now editor-only to fix builds.
5 Years Ago
Patch 4 what's new entry
5 Years Ago
sponsorship panel text change for when no offers are available
5 Years Ago
notes
5 Years Ago
notes fix
5 Years Ago
It's actually patch 4 not patch 3
5 Years Ago
More patch 3 rough notes
5 Years Ago
frozen flag prevents movement modifiers
5 Years Ago
Added DM6 map and default squad
5 Years Ago
Increased icer attack range 4->5
5 Years Ago
Added DM5 map and default squad
5 Years Ago
Added a scrap opportunity and scrap modifier opportunity outcome type.
5 Years Ago
Don't show mod mark numbers as they're all 1 now
5 Years Ago
Renamed DamageMin/Max tag names to Min/MaxDamage so the string conversions read nicer
5 Years Ago
Add tooltips to mod inventory types
5 Years Ago
Added a scrap collection sponsorship objective and related triggers, events etc.
5 Years Ago
Show scrap collected on career mode game outcome screen
5 Years Ago
TeamView prefab update. Don't show repair or recycle buttons for non-player owned units.
5 Years Ago
wip collectable changes
5 Years Ago
merged career work to main
5 Years Ago
CAInitNextPlayerFixture now verifies the match squads, if it fails, generates a new one.
5 Years Ago
Placeholder Icer attack buildup audio.
5 Years Ago
Placeholder Icer attack hit audio. Placeholder Icer tile topper shatter audio.
5 Years Ago
Updated new default squads to use the new units.
5 Years Ago
Squad saving now always sets the current squad's vesrion to the latest. Updated all default squads to latest version.
5 Years Ago
Version++ Network++ Squads++ Options++ Replay++
5 Years Ago
Default texture and model quality settings to max
5 Years Ago
rough patch 3 notes
5 Years Ago
changes?
5 Years Ago
mobile options path fix
5 Years Ago
Separate options save files for PC/mobile platforms.
5 Years Ago
Grabber damage increased 3->4 (to offset the recent ignore armour change). This also fixes the tutorial. Flipper attack description tweak.
5 Years Ago
Fixed OnSecondaryClick only triggering when on a tile
5 Years Ago
Confirm actions enabled as default
5 Years Ago
GetTileAtScreenPos now handles selecting seethrough tiles with distance/order priority.
5 Years Ago
Disable swipe rotate, pinch zoom, drag panning.
5 Years Ago
Switch mouse input back to triggering actions on mouse down
5 Years Ago
Added option to disable board trim
5 Years Ago
Icer attack FX fix
5 Years Ago
Changed shadow setting order so 0 = off. Default is now Full.
5 Years Ago
Removed some (currently) unused input functionality (target cycling)
5 Years Ago
Fixes for last input commit
5 Years Ago
more
5 Years Ago
more input work
5 Years Ago
more
5 Years Ago
Some BaseInput cleanup
5 Years Ago
Set jumper unity category correctly
5 Years Ago
AI will no longer perform attacks that damage friendly units at the same time as enemy units (this only happened when it was worth doing) at all because it looks like the AI is being stupid not smart. Jumper movement range increased 4->5 Jumper dmg increased 3->5
5 Years Ago
Increased booster attack range 3->4. Fixed AI boosting units with its last CP.