userAdam Woolridgecancel
branchBeep/main/ghostcancel

29 Commits over 0 Days - ∞cph!

8 Years Ago
Merge from main and fix ghost mission send player list function call
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Ghost truck placeholder material
8 Years Ago
Ghost mission now spawns a ghost truck instead of a cube
8 Years Ago
More ghost mission UI
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Clamped ghost playback rate
8 Years Ago
Merge from main
8 Years Ago
Temp UI for ghost mission
8 Years Ago
Merge from main
8 Years Ago
Ghost entry now stores the time MissionGhost now tracks best time
8 Years Ago
Cleanup
8 Years Ago
Merged from main
8 Years Ago
Renamed MissionPoint to MissionPointInfo, as it already existed. MissionPointInfo is now parsed and added to mission manager points Ghost mission now builds mission using only ghost mission points.
8 Years Ago
Added MissionPoint class to allow special mission tagging of mission points MissionManager mission point find functions can now specify an optional type (defaults to all)
8 Years Ago
MissionPoint now has an index property Added GhostEntries class as a matrix lookup table of saved ghost entries between all mission points.
8 Years Ago
Added large (Reliable, fragmented) channel to SimpleNetwork Ghost missions now uses large channel
8 Years Ago
Fix for ghost data not attempting to send correctly
8 Years Ago
More send/receive of ghost
8 Years Ago
WIP send/reveive ghost data Added GhostEntry class and ClientID helper class
8 Years Ago
Missed a file?
8 Years Ago
- Ghost playback fix - Ghost mission now starts recording ghost data and stops when mission finished - Copied race mission UI prefab/code as starting point for ghost mission UI
8 Years Ago
More ghost mission WIP. Missions now autostart when max players are queued.
8 Years Ago
- More ghost recording/playback.
8 Years Ago
WIP ghost data