userAdam Woolridgecancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

2 Years Ago
Removed hardcoded force map rotation warning panel, replaced with hold left shift to trigger.
2 Years Ago
board hover fix
2 Years Ago
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2 Years Ago
Merge to main
2 Years Ago
Upgraded to 2019.1.10f1
2 Years Ago
rename
2 Years Ago
added SquadDatabase.MapHasCustomSquad(mapdef/mapid)
2 Years Ago
Replaced some missed hardcoded kit ids with the ones in Defines
2 Years Ago
Jump-to-top league button works
2 Years Ago
Fix for game mode being set before current mode is cleared down when being pulled into an online match. Needs further testing before releasing.
2 Years Ago
Starting scrap values moved to career defines. FixturesGenerator now randomises the career map order per career save.
2 Years Ago
ExplosionDebris doesn't break if there's no debris children
2 Years Ago
Fixed scrap man opportunity, remade SO files. (case mismatch between filename and class name)
2 Years Ago
Scrap man sponsorship text fix
2 Years Ago
Unit detail cards now show correct scrap icon for repair button. Hooked up the unit detail card button to actually work. Unit detail card durability refreshes win using its repair button.
2 Years Ago
merged to main
2 Years Ago
merge to main
2 Years Ago
merge to main
2 Years Ago
Ignore tab to switch camera views if the chat input is open (tab toggles local/global chat)
2 Years Ago
Fix tutorial squad version mismatch
2 Years Ago
cherry pick websocket fix to main
2 Years Ago
Reduced healer dmg 1-2 -> 1
2 Years Ago
Icer attack description
2 Years Ago
Increased Jumper movement range 3->4, reduced Jumper attack range 5->4
2 Years Ago
Increased Burner attack range 4->5
2 Years Ago
Increased Grabber dmg 2->3, but no longer ignores armour
2 Years Ago
Latest booster rework, damage boost target unit by 1 for current turn. Costs an action point. Updated defs/description.
2 Years Ago
Camera fix
2 Years Ago
More camera stuff and option. Might be something weird with squad editor camera.
2 Years Ago
grabbed and cleaned up the dynamic camera test stuff from mobile branch, added it under a hidden (for now) option
2 Years Ago
enabled AI log output
2 Years Ago
Added option to toggle move/attack confirmation prompt. Overrides to disabled for tutorial.
2 Years Ago
Career match difficulty now goes Easy, Normal, Normal, Hard....
2 Years Ago
Practice match UI screen changes
2 Years Ago
Menu layout changes
3 Years Ago
Added generic select next/previous input actions, bound to shoulder buttons. Next/previous unit selection now checks for the new mapping calls.
3 Years Ago
Added UnitSelection.SelectNext/PreviousUnit() functionality and they now skip unusable (dead, no actions) units.
3 Years Ago
merge confirm actions to main
3 Years Ago
Unit attack ranges can now ignore units with tiles on them. Jumper tweaks.
3 Years Ago
more Jumper wip
3 Years Ago
Jumper attack wip stuff
3 Years Ago
Movement and path views now support jumping.
3 Years Ago
Jumper attack description
3 Years Ago
Pathfinding can now jump over empty tiles if required. Jumper can now jump over empty tiles.
3 Years Ago
Movement.GetTilesInRange() will now strip any returned tiles with units on them. (so we can jump over units but not move onto a unit tile)
3 Years Ago
Exposed max tile climb to unit defs, use it in pathfinding code. Jumper can now jump upto 10 tiles high.
3 Years Ago
Added initial Jumper setup. Definition files, prefabs, etc.
3 Years Ago
Merged AI improvements to main
3 Years Ago
Cherry picked Booster rework
3 Years Ago
Added BestHTTP asset to 3rd party folder