userAlex Webstercancel
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511 Commits over 2,771 Days - 0.01cph!

7 Years Ago
re-organised clothing file folders
7 Years Ago
Added an fbx for all clothing parts + LODS
7 Years Ago
Updated clothes parts source file with basic_feet & naked_torso LODS
7 Years Ago
updated clothes parts source file & new leg LODS
7 Years Ago
Skinned hands & lods, imported head & feet into one central source file. Starting to make lods for feet.
7 Years Ago
Updated clothing parts source file with hand LODS.
7 Years Ago
Added hats source file & LODS.
7 Years Ago
updated clothing parts source file
7 Years Ago
source file added for sleeping anim
7 Years Ago
Added source file for naked body parts & relevant LODS so far.
7 Years Ago
Added source file for basic clothes range & relevant LODS
7 Years Ago
updates to player rig
7 Years Ago
rig updates added to VM_rig_AW
7 Years Ago
updated player rig file
7 Years Ago
deleted _ML version of viewmodel rig, recreated as default with no suffix
7 Years Ago
renamed my old viewModel rig
7 Years Ago
Added new player rig. Still using the current controller layout with additional basic Facial UI. It is also now skinned to the naked male mesh to better show deformation of the body when animating Skeletal changes include: - renaming the hierachy - removing weapon bones - adding l & r prop bones - adding eyes/jaw & penis bone - repositioning ankle bones
7 Years Ago
updated file
7 Years Ago
Added new viewmodel rig with updated skeleton changes. _ML indicates this file still uses Minhs controller layout on top.
7 Years Ago
deleted folder
7 Years Ago
Moved old skinned meshes to clean parent folder. These will be removed fropm Plastic once LODS have been skinned & exported on new rig.
8 Years Ago
updates to bow anim
8 Years Ago
updated file
8 Years Ago
updated bow viewmodel
8 Years Ago
updates to bow anim, trying to fix export issues
8 Years Ago
working into the bow view model
8 Years Ago
Added naked player rig ( for facial bones ot be added)
8 Years Ago
worked further into bow view model
8 Years Ago
more updates to bow rig setup
8 Years Ago
continuing with bow anim
8 Years Ago
added initial bow viewmodel setup file
8 Years Ago
added rock folder & textures ( mesh contained within viewmodel anim)
8 Years Ago
updated anim
8 Years Ago
worked further into anim
8 Years Ago
more work done on rock viewmodel
8 Years Ago
Added initial set up file to plastic
8 Years Ago
updated hammer anim
8 Years Ago
deleted game file from art repo, these will be be contained within game repo
8 Years Ago
updated hammer view model anim & re-ordered clips
8 Years Ago
updated file
8 Years Ago
updated hammer view model, added hit & miss anims
8 Years Ago
updated view model maya rig
8 Years Ago
updated position of view model
8 Years Ago
added meta file
8 Years Ago
removed corrupted file
8 Years Ago
added .meta file
8 Years Ago
updated hammer source file & uploaded fbx & .meta with clip data
8 Years Ago
added clothing parts folder & individual parts for player
8 Years Ago
added inital setup file for hammer view model
8 Years Ago
Added player rig file complete with character set Added anim template to be used for future animations ( rig is referenced). Includes quick selection sets & View model camera