userAlex Webstercancel

2,068 Commits over 4,353 Days - 0.02cph!

Today
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
5 Days Ago
fixed offset issues with salvaged cleaver following model refresh merge
5 Days Ago
Added state sync to ak world rig reload anim
5 Days Ago
Updated binoculars following refresh merge
6 Days Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
6 Days Ago
merge from main
6 Days Ago
merge from main
7 Days Ago
M39 - Deleted duplicate overrride controller - Hooked up aim firing anim correctly
7 Days Ago
deleted duplicate 3p spas anims
7 Days Ago
moved l96 holdtype to correct folder
7 Days Ago
removed uneeded anims events from some 3p anims
7 Days Ago
Updated player update animation import preset
7 Days Ago
Updated sprint anim (test)
10 Days Ago
Fix for broken Longsword, Mace and baseball bat viewmodels
11 Days Ago
Fixed casting shadow issue
12 Days Ago
merge from main
12 Days Ago
updated merge from lumberjack pickaxe fix branch
12 Days Ago
merging from lumberjack pickaxe fix branch
13 Days Ago
updated blendtree names
13 Days Ago
Added walk footstep events
19 Days Ago
Lumberjack entity pickaxe fixes - fixed z fighting issues - updated lod settings - updated holstered position to fix clipping
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
merge from main
26 Days Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
28 Days Ago
Aded headbob to waterwheel
29 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
29 Days Ago
Updated Ik targets for computer station
33 Days Ago
Added 3p horseback turning anims and hooked up in player animator
33 Days Ago
merging medical syringe updates from refresh branch
33 Days Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
33 Days Ago
Updated armoured hatch anims to prevent wall clipping
33 Days Ago
merge from main
34 Days Ago
fixed 3p phonebooth hand offset bug
35 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
35 Days Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
35 Days Ago
Added swimming sound events
35 Days Ago
Added locomotion footstep sound events
36 Days Ago
Hooked up fishing anims in main player animator
39 Days Ago
Edited mount positions for various chairs
40 Days Ago
removed old premergeOct 25 anim controller
40 Days Ago
fixed toolgun offset issues
40 Days Ago
fixed bandit relaxed idle issues
40 Days Ago
fixed hand clipping on slot machine
40 Days Ago
fixed 3p salvaged axe offset
41 Days Ago
Added Toms CAML textures and materials
41 Days Ago
initial rig export
41 Days Ago
added folders