597 Commits over 3,136 Days - 0.01cph!
updated player rock idle source
updated player pickaxe idle source
Updated player weapon idle source files
renamed bone knife idle to idle_rare & simplified basic idle
updated bone knife vm source anims
Added & skinned lods for bear trap world model
Updated bear trap anims source file
Updated torch vm source files
- Updated vm salvage axe attack2 hit source anim
- Renamed axe idle to idle_rare, added simplified idle
Added torch vm lit_deploy source anim
Added skinned black male variant head source file
Updating head file source
Added player death anim source
Updated player wounded anim source
Updates to hatchet vm anim source files
Updates to vm stone hatchet source anims
Added original head blendshapes source file
vm bow anim source update
Updated vm bow source anims file
Updated heads blendshapes source file
Updated vm torch anim source files
Source files for stone pickaxe vm rig & vm anims
Updates to vm stone pickaxe source files
vm bota bag source anim updates
Updated player clothes maya source
Updating wounded player anim source
Separated vm bow, arm & arrow meshes for Minh to export
updated vm bow source file
Rigged vm crossbow + 1st pass anim set
Updating crossbow source file
Added player wounded in chest source
Crossbow vm anim source update
updated vm rock source anim file
Updates to bone club vm source anims
Added throw source
Extended idle re-named as rare idle
Updated vm bone club anim source files
AK47 - Updated vm reference source with new meshes
Added all LODS base maya file
updated ak47 lods maya file
boneknife vm throw anim source
thowing weapon anim source files
Added background plate texture for in-game renders
Updates to hatchet vm source anims
Updated vm hammer source anims