254,979 Commits over 3,990 Days - 2.66cph!

10 Years Ago
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10 Years Ago
slightly nerfed oil barrel spawns oil barrels drop 15 crude instead of 20 oil barrels have longer LOD ranges
10 Years Ago
added leather icon
10 Years Ago
removed debug.log calls
10 Years Ago
Fixed reorderable lists not deleting elements properly
10 Years Ago
velocity boost for ball now based on time
10 Years Ago
Fixed deployable guides showing up as blue inside non-authorized cupboard range
10 Years Ago
Fixed landmine and beartrap being placeable in radtowns and monument nobuild zones Fixed being able to place multiple beartraps inside each other
10 Years Ago
- Setting up new capture missions in whitebox level
10 Years Ago
Item name/descriptions spelling/consistency
10 Years Ago
Fixed workshop/market buttons not opening
10 Years Ago
Fixed server browser not refreshing on game startup
10 Years Ago
Moved LookRotationForcedUp and LookRotationGradient to QuaternionEx
10 Years Ago
Don't enforce population limits on corn and pumpkins
10 Years Ago
Show different message on research table when blueprint in item slot
10 Years Ago
Fixed player active weapon not always updating for other players
10 Years Ago
Missing loot table meta file
10 Years Ago
Fixed player headlook Fixed item icons getting stuck selected Fixed selection panel not always showing Fixed blueprint panel not always showing Fixed sometimes needing to click on blueprint button twice
10 Years Ago
Animals drop 50% of the cloth value they used to drop
10 Years Ago
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10 Years Ago
fixed bp frags not being consumed on failed research
10 Years Ago
Import settings for new AudioClips
10 Years Ago
fixed some bugs with the IK handholding
bot
10 Years Ago
Windows Build
10 Years Ago
Sphere tank sound first pass
10 Years Ago
fixed static research table not accepting bp frags adjusted rarity table
10 Years Ago
Units no longer steal fruit from each other Editor everything
10 Years Ago
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10 Years Ago
added IK to a bunch of the 3rd person weapon models so the player's supporting hand holds the weapon more accurately.
10 Years Ago
Don't check player.net.connection in debugplayer
10 Years Ago
ItemHasHolder consideration and more editor fuckery
10 Years Ago
much different leather icon waterpipe shotgun does a bit more damage and is slightly more accurate
10 Years Ago
Touching these files
10 Years Ago
Native networking library cleanups
bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
Network cleanup
10 Years Ago
Use animation layering to determine how the player looks like when he aims up/down (in 3rd person). The spine bends more naturally and the player points at where he's looking at more accurately. I still need to add IK system to plant the player's hand to the weapon for some poses (rifle, pistol, etc.)
10 Years Ago
doubled small box capacity
10 Years Ago
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10 Years Ago
All hide armor requires leather
10 Years Ago
crossbow zoom increased slightly
10 Years Ago
update research table inventory immediately
10 Years Ago
Part 2 because Plastic is being a bitch
10 Years Ago
fixed research table UI
10 Years Ago
Increased warehouse monument count to 3 Fixed various monument terrain blending setup issues
10 Years Ago
Added BaseEntity.OnStartBeingLooted
10 Years Ago
ak47 recoil is in line with legacy m4 removed item ingredient/paper requirements from researching
10 Years Ago
Added setSlotFromSiblingIndex to ItemIcon