244,397 Commits over 3,898 Days - 2.61cph!

10 Years Ago
Windows Build
10 Years Ago
OSX Build
10 Years Ago
Linux Build
10 Years Ago
More bindings
10 Years Ago
Fixed effect position spawn
10 Years Ago
Fixed sound length not counting delay
10 Years Ago
Replaced old protobuf implementation. Oh god this is a lot of code change. Tweaked overlay, chat
10 Years Ago
Various effect/bone/string pooling fixes
10 Years Ago
Fixed long pause on joining singleplayer game
10 Years Ago
Added some vector utility methods in 2D space
10 Years Ago
Randomize seed up to int.MaxValue instead of uint.MaxValue to be able to safely do things like seed*x or seed+x I think 2 billion different maps should be enough
10 Years Ago
Added desert rocks Added prefabs for camera particle FX
10 Years Ago
Rolling the protocol
10 Years Ago
Refactored string pool so it works when not connected to a server Player animations now predicted properly
10 Years Ago
Fixed broken player collision
10 Years Ago
10 Years Ago
prefab for the revolver.
10 Years Ago
-checking in the rest of the revolver animations; made some improvements to the bolt rifle animations; added .wav files for the bolt action ( I just need to get them to play in unity properly..)
10 Years Ago
10 Years Ago
Fixed console spam
10 Years Ago
10 Years Ago
Fixed objects getting removed
10 Years Ago
Implemented Jog animations
10 Years Ago
Footsteps test
10 Years Ago
updates to bow anim
10 Years Ago
added new bow view model anims, meta clips & initial controller
10 Years Ago
Fixed bootstrap script not loading the menu
10 Years Ago
associated with the old bow view model. Causing issues.
10 Years Ago
Adding server browser menu
10 Years Ago
updated file
10 Years Ago
- Added new LUT textures for color grading
10 Years Ago
updated bow viewmodel
10 Years Ago
Changed particle stuff to `effects` - now spawns audio too Added placeholder sounds to generic hit, blood hit, rock swing
10 Years Ago
Added DFGUI
10 Years Ago
Only the local player moves the camera!
10 Years Ago
Was still compiling with #NO_STEAM
10 Years Ago
Created steam_client prefab and removed some commented out steam bits.
10 Years Ago
Fixed string pooling being insanely broken Fixed Effects that are attached to bones being broken
10 Years Ago
Added prerequisites folder
10 Years Ago
Removed NO_STEAM so that I can use the Steam stuff now
10 Years Ago
Added image effects
10 Years Ago
Player and camera are much smoother.
10 Years Ago
Bota bag with LODs - view and world models.
10 Years Ago
Added includes folder
10 Years Ago
These files allow you to run the game in the editor - and still use Steam
10 Years Ago
Removed unused EAC dlls
10 Years Ago
Updating project settings Added library to ignore list
10 Years Ago
-half of the revolver animations
10 Years Ago
Fixed player model state not being networked
10 Years Ago
Network grid was stupid on TestLevel