168 Commits over 92 Days - 0.08cph!
Added Search Bar and Filter Order to Game Jam page on Main Menu
Fixed Arrow Keys Inputs not having correct name.
Fix Default Inputs like "Forward", "Backward", ect not being override-able (was prioritizing internal defaults over Project Settings)
Update shader reference in Image/Texture previews
Fix sometimes invoking Start Game twice when clicking the image of a list entry
All Main Menu pages use the same helper function(s) instead of being rewritten in each
Fix Game/Map buttons not working on Org Pages
Clicking on a Game's Name or Org Name will no longer launch the game in the List View
Fix Games and Game Jam page not launching games
Accidentally commit these few files 😅
Main Menu Redesign (#1645)
* Imported Lewis's menu and fixed any immediate errors
* Fix Avatar Menu
* Fix Sidebar
* Fix all instances of position: absolute not having position: relative parents
* More CSS fixes
* Cleanup the Home Page
* Implemented the Featured Games list on the Home Page
* Hooked up Games page with Search and Filters
* Show default div for orgs with no image set
* Added Active Lobbies section with LobbyCards
* Added Hidden decoration, Unplayed and Updated tags
* Add PartyDeck to SocialBar
* Added Tags to the top of Games Page
https://files.facepunch.com/CarsonKompon/2024/August/10_14-10-PettyVampirebat.mp4
* Minor text adjustment
* Favourites Section is now hooked up properly
* Implemented Currently Trending and Recently Played sections
* Hooked up the Search TextEntry
* Implemented Game Jam Page
* Implemented Maps Page and renamed some razor files.
* LobbyCard now uses the GameTile as a base instead of PackageCard for consistency
* Added Org Page back (in the style of the new menu, now with Games/Maps sections)
https://files.facepunch.com/CarsonKompon/2024/August/10_17-24-ReadyArabianoryx.mp4
* Restored ability to click on a game/map to launch into it (as well as the right click menu for each)
* Don't invert logo on hover
* Fix all the BuildHash-related issues.
* Remove unused/obsolete stuff
* Fixed Header Height in Org Page
* Oops I accidentally commit some weird changed I didn't mean to make
* Remove the VROverlayPanel stuff for now since it's Obsolete
* Remove the unused pages from the sidebar navigation. Make sure bottom-align is actually aligned to bottom and not flex growing
* Clean up Game Jam page now that `contest:x` searches work
* Game Tile Favourite Heart lights up if package is favourited
* Clicking Org Profile Picture will open Org Page
* Added mouse over/click sounds to game logo. Made it link to Home page
* Tag Buttons are now in the same style as the rest of the UI
* Fix LoaderFullscreen displaying over entire screen due to `position: absolute`
Fix ComponentList breaking when component in the list no longer derives from Component. Resolves Facepunch/sbox-issues#6152
Fixed stylesheet @import hotloading without disrupting existing stylesheet imports. Resolves Facepunch/sbox-issues#5317
Shortcuts defined on static classes are now treated as Window shortcuts if not specified
Revert ComponentList changes for now. This seems to break things for everyone 😅
ComponentList no longer breaks when changing the parent class of a Component to something that *isn't* Component. Resolves Facepunch/sbox-issues#6152
Stylesheets @import-ed with a path relative to the local path will also hotload now
Stylesheets @import-ed by other stylesheets now hotload properly. Resolves Facepunch/sbox-issues#5317
Shortcuts now run on GraphicsItems.
Can now multi-select resources in the asset picker of a list entry to select multiple items at once. Resolves Facepunch/sbox-issues#5934
https://files.facepunch.com/CarsonKompon/2024/August/07_14-28-ConcreteRiograndeescuerzo.mp4
Formatter somehow removed usings
Added Search to Library Manager. Allows you to filter through both installed or available Libraries.
https://files.facepunch.com/CarsonKompon/2024/August/06_16-43-MiserlyCockerspaniel.mp4
Update AssetList Context Menu to use proper Delete shortcut name
Release all Editor Shortcuts when toggling Play Mode
Update GameObjectNode and AssetList Context Menus to use proper shortcuts for Duplicate
Pull default tags for GameTagsControlWidget from CollisionRules. Only display GameObject-related tags for GameTags, not ITagSet.
Remove old Application.AllowShortcuts
Don't wrap cursor when holding middle/right mouse button in 2D editor view
Don't show editor keybind warning when empty. Resolves Facepunch/sbox-issues#6074
Removed some empty functions now that they have been moved to Keybinds
Added Position slider to Gradient Editor widget. Also added Delete shortcut.
https://files.facepunch.com/CarsonKompon/2024/August/01_14-22-HalfMoth.mp4
Added warning icon to Editor Keybind widget with tooltip telling you if two binds share the same key(s).
https://files.facepunch.com/CarsonKompon/2024/August/01_13-28-InfiniteHarvestmouse.png
Make Asset Browser use Editor binds since they have no reason to be separate.
Make CTRL+A in Asset List a Shortcut
Add CTRL+A shortcut to Select All in scene
Determine major Key Names from NativeKeyCode before anything else. Fixes non-english keyboard layouts (Facepunch/sbox-issues#6044)
Added shortcut for pause (CTRL+F5)
Don't use Shortcut as type "Window" when forcing Shortcut . Fixes F5 not being called when game view is in focus.
Be a bit more explicit with CTRL+C/V/X so other shortcuts work.
Don't send Ctrl+C/V/X shortcuts when in a text field (since you probably only wanna do that in the text field). Resolves Facepunch/sbox-issues#6057
Prevent merging folders into current directory when dragging
Prevent dragging into same folder
Can now move multiple files from File Explorer into Asset Browser in one drag
Can now resize Editor Keybinds window to see the full list
Added support for renaming folders via the Asset Browser.
Clicking and Dragging Folders in the Asset Browser now updates the asset so it is reflecting the new path.
Added "Current Project" to Special group in Asset Browser
https://files.facepunch.com/CarsonKompon/2024/July/31_19-14-MindlessEnglishpointer.png
Added Drag-and-Drop support to Folders in the Asset Browser
https://files.facepunch.com/CarsonKompon/2024/July/31_19-25-SmoggyIndianrockpython.mp4
Add EditorShortcuts.BlockInputs. Block Shortcuts while right/middle clicking on Scene Viewport.
Invoke shortcuts when focused on a line edit if the shortcut has a CTRL or ALT modifier (Fixes CTRL+S in a textedit)
Fix `video` getting called twice from F6 bind
Added Clear button to Editor Keybinds (allowing you to remove binds)
https://files.facepunch.com/CarsonKompon/2024/July/31_18-00-EmbarrassedHoki.png
Draw Camera Speed Overlay in Scene Viewport when changing the speed with mouse wheel
https://files.facepunch.com/CarsonKompon/2024/July/31_16-58-MonstrousIrishredandwhitesetter.mp4
Show how many assets/icons would be rebuilt when right clicking a folder. Don't show option at all if there are no assets in the folder.
https://files.facepunch.com/CarsonKompon/2024/July/31_16-20-StaidMonkfish.png
Do the same thing with right clicking anywhere in the asset browser (for the current folder)