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687 Commits over 516 Days - 0.06cph!

2 Years Ago
Update shader to support _hue mask atlas
2 Years Ago
Update materials to reduce atlas cell size to 32
2 Years Ago
Update shader
2 Years Ago
Update shader to support hue shift and new format. Update submodule. Add test Min/Max hue shift to grass block.
2 Years Ago
Update submodule
2 Years Ago
Update submodule
2 Years Ago
Update voxel submodule
2 Years Ago
Update dev_stairs.block
2 Years Ago
Potentially fixed preview on Editor Area Ghost for rotated voxel blocks
2 Years Ago
Update submodule Merge branch 'main' of sbox-corewars
2 Years Ago
Don't forget other conflicting commands
2 Years Ago
Name cmd "cw_say" because calling it "say" conflicts with the base addon command when using s&works
2 Years Ago
Fix chatbox styling and if a player is on no team then send messages to the All channel
2 Years Ago
Added a block name label above the editor hotbar
2 Years Ago
Styling to toast list specific for the editor & autosave icon
2 Years Ago
Add ToastList to EditorHud. Automatically save a backup (world_backup.voxels) every 60 seconds.
2 Years Ago
Delete nameplate on EditorPlayer when destroyed
2 Years Ago
Add nameplates to EditorPlayer and set font on EditorHotbarSlot
2 Years Ago
Update submodule
2 Years Ago
Update submodule
2 Years Ago
Update to SetBlockOnServerKeepState
2 Years Ago
Update submodule. Update all editor tools to set state first, then block (without clearing state) when doing stuff like moving or duplicating blocks. Attempt to suss the best direction for a block when placing with the Place Blocks Tool.
2 Years Ago
Fix align to top on entities tool
2 Years Ago
Added Util.GetPositionMins and Util.GetPositionMaxs. Added support to rotate (R) a selection of blocks before pasting them with the Duplicate Blocks Tool (there's a slight half voxel offset on the preview atm when rotated 90 or 270 degrees...)
2 Years Ago
Add extra information to each editor tool (width, height, depth) and show axis on some
2 Years Ago
Remove DevShader from voxel shader
2 Years Ago
Potential fix
2 Years Ago
Update submodule
2 Years Ago
Fix tool positions in the selector radial menu (sort alphabetically by type name)
2 Years Ago
Do correct footstep sounds for the block the player is walking on
2 Years Ago
Fixed Move Blocks Action
2 Years Ago
Add a display slot number to the EditorHotbarSlot
2 Years Ago
Make some adjustments to building range
2 Years Ago
Added BlockGhost. Refactored how blocks are placed by players. Try to guess where the player wants to play it if they're looking over an edge
2 Years Ago
Only include valid blocks in initial set
2 Years Ago
Respect BlockType.ShowInEditor
2 Years Ago
Update submodule
2 Years Ago
Add a bunch of .block types and remove the old ones as classes unless they contain logic that can't be handled otherwise
2 Years Ago
Update submodule
2 Years Ago
Default detail scale for dev.block is 0.5
2 Years Ago
Added Util.Audio and Util.Color. Added dev.block. Removed DevBlock class. Fixed all team colors.
2 Years Ago
Add BlockTypeExtension and BlockType.GetItemTags() method. Implement tooltip for EditorBlockItem and EditorHotbarSlot.
2 Years Ago
Change TeamUpgradesNPC to TeamUpgradesEntity and ItemStoreNPC to ItemStoreEntity. Add aliases to both for backwards compatibility.
2 Years Ago
Implemented shrine models for item store, upgrades and airdrop Implemented neutralizer properly for explosive blocks Merge branch 'main' of sbox-corewars
2 Years Ago
Experimental vortex bomb placeholder sounds, implement explosion Merge branch 'main' of sbox-corewars
2 Years Ago
Update sbox-voxels
2 Years Ago
Renamed w/v_portal to w/v_held_item and updated Fireball to use it Merge branch 'main' of sbox-corewars
2 Years Ago
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
2 Years Ago
Check null or empty for block default texture in EditorBlockItem
2 Years Ago
Move channel set