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branchsbox-corewars/maincancel

687 Commits over 516 Days - 0.06cph!

2 Years Ago
Move tool info out of the way of the chatbox
2 Years Ago
Fixed chatting in the editor
2 Years Ago
Use a seperate color ($editor) for the editor theme
2 Years Ago
Re-styled editor CSS to fit with the main game
2 Years Ago
Set velocity to 0 when respawning as a spectator
2 Years Ago
Updated team color palette
2 Years Ago
Some more tweaks
2 Years Ago
Change values
2 Years Ago
Try adding a glow with CSS for the dropped items
2 Years Ago
Saturate
2 Years Ago
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color. Merge branch 'main' of sbox-corewars
2 Years Ago
Tweaks + don't have AmmoItem use a random world model Merge branch 'main' of sbox-corewars
2 Years Ago
Try this louie
2 Years Ago
Set CP6 of dropped item particle to the item's color
2 Years Ago
Update submodule
2 Years Ago
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
2 Years Ago
Recompile shading with non directional diffuse lighting
2 Years Ago
Update sbox-voxels
2 Years Ago
Clear the player's inventory when they become a spectator
2 Years Ago
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
2 Years Ago
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
2 Years Ago
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items. Only add Soulbound tag to items if they aren't removed on death OR dropped on death Merge branch 'main' of sbox-corewars
2 Years Ago
Add fireball particle effect for testing
2 Years Ago
Better tags
2 Years Ago
Styling tweaks for tags and costs
2 Years Ago
Add ItemTag and some standard item tags. Add item tag support to Tooltip. Add item tags to all items.
2 Years Ago
Remove brew items on death
2 Years Ago
Added StatModifier and Player.Modifiers. Apply damage and speed modifiers accordingly for DamageBuff and SpeedBuff. Using a Health Brew will consume all of your stamina.
2 Years Ago
Add toast.show notification sound + announcement.show. Show an announcement when a Team Upgrade is purchased
2 Years Ago
Add buff.expired sound. Add BuffIcon. BaseBuff.Color and BaseBuff.Icon. Show all active buffs on the HUD.
2 Years Ago
Added Player.RemoveBuff<T>() and added cloaked particle effect. Cloak a player properly when using the Stealth Brew.
2 Years Ago
Optimizations
2 Years Ago
Desaturate disabled shop items nicely. Add colors from the color palette to all upgrades.
2 Years Ago
Various tweaks to the UI and add PanelStyle extension and Style.SetLinearGradientBackground
2 Years Ago
Fix weapon
2 Years Ago
Semicolon
2 Years Ago
Tidy up / add MeleeWeapon and have Axe, Pickaxe, Sword inherit from it
2 Years Ago
Differentiate axes for gameplay Material alterations
2 Years Ago
Removed the 4 sword vmdls and have 1 with bodygroups. Add pickaxe world/view vmdl placeholder
2 Years Ago
Fixed range of all melee tools and weapons (divide range by voxel size)
2 Years Ago
Add NotoSansSymbols2-Regular and use it for the unknown items. Ensure randomized symbols for items are seeded by the item type Add red values for resources the player cannot afford
2 Years Ago
Test add text shadow to item name
2 Years Ago
ugh Other fixes
2 Years Ago
Added vortexbomb.loop
2 Years Ago
Implement vortex bomb particles
2 Years Ago
Added fireball hit and launch sounds Add IConsumableItem and make BrewItem implement it Players can now press a hotbar key to immediately consume that item without switching weapons Add Throwable weapon class and update v_portal (rename later) to use as a base for throwable magic type Merge branch 'main' of sbox-corewars
2 Years Ago
Fixed purple being cyan and cyan being purple 🥴
2 Years Ago
Add test detail models to DevBlock
2 Years Ago
Re-styled the Storage, AirdropStore, ItemStore and TeamUpgrades dialogs to better fit theme
2 Years Ago
Update color palette. Fix path errors. Change Vortex Bomb to an item.