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23 Commits over 427 Days - 0.00cph!

12 Days Ago
Updated pool map to use upgraded blend material to new shader + hack around with the color a bit to get it to match
12 Days Ago
Remove async OnSecond call in favor of NextSecondTime Only show ranked items in the UI if the game rules are ranked Fixed game turn end time being stupid high. Fixed turn not ending when timer is up.
32 Days Ago
Remove old logs
32 Days Ago
Fix win summary by showing the correct elo delta, previous and next ranks
32 Days Ago
Start trying to properly implement elo ranking into pool using FetchGameRankAsync
32 Days Ago
Added Pool Turn Time game setting Added virtual methods to create cue and ball so rules can override them. Add PowerPoolBall stub class. Only interact with GameServices if the rules dictate the game should be ranked (non-regular rules are not ranked) Removed some old logs and ensure camera starts above the pool table
33 Days Ago
Initialize BaseGameRules based on the set pool_game_rules value
33 Days Ago
Load correct BaseGameRules class based on the pool_game_rules ConVar
33 Days Ago
Add Game Rules setting and add two choices for now: Regular and Power Pool. Power Pool coming soon(tm).
33 Days Ago
Fix pool by replacing pointer-events: visible with a viable alternative
47 Days Ago
Various pool fixes (sounds, side collisions, fast forward)
56 Days Ago
Adjust bounce threshold but I'm not convinced that it's working
56 Days Ago
Use Physics Substeps in Project Settings Add "ball" tag to PoolBall entities and add debug log to TriggerBallPocket for StartTouch
4 Months Ago
Pain Day 3 (Ball physics no longer behaving correctly?!)
6 Months Ago
Add Display attributes to Pool entities Merge branch 'master' of sbox-pool
7 Months Ago
Updated for Pain Day 2
8 Months Ago
Update .addon and rename PoolGame namespace to Facepunch.Pool
11 Months Ago
Added support for ball-hit-side sound
11 Months Ago
Fixed compile errors for pool Merge branch 'master' of sbox-pool Only update winner + loser incase there's spectators
12 Months Ago
Updated IsFastForwarding property to use network change callbacks. Fixed a bug where potting a ball would cause the game to freeze (RenderAlpha -> RenderColor.a)
1 Year Ago
Add [Predicted] to AimDir and ShotPower
1 Year Ago
Strip out unused rule voting system
1 Year Ago