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167 Commits over 821 Days - 0.01cph!

9 Months Ago
Fix lobby display but still doesn't launch other members into the game yet
9 Months Ago
Fix up Elo, lobby screen, fix match summary progress delta
9 Months Ago
Default map
9 Months Ago
Remove redundant navigate call
9 Months Ago
Think it makes more sense to show Create first
9 Months Ago
Use div when no specify href or a otherwise
9 Months Ago
Fix formatting
9 Months Ago
Pool menu stuff, disable matchmake for now, use lobby list/creator, add some config to make reusable
9 Months Ago
Tidy up SCSS, add _controls.scss, do loading screen v1
9 Months Ago
Update surfaces to json, fix friction (why did it break),
9 Months Ago
Compiled map
9 Months Ago
Map uses Dark Carpet
9 Months Ago
Upgrade materials, CurrentGamePage uses same styling
9 Months Ago
Start updating to use Stats/Leaderboard API
9 Months Ago
Added bg sound
9 Months Ago
Improved menu w/ sounds
9 Months Ago
Event->GameEvent
9 Months Ago
Use enclosing block statements
9 Months Ago
Add log
9 Months Ago
Don't try to join our own lobby, and dont find if we're at max members
9 Months Ago
Don't try to join another available lobby if we're in one that is loading maybe try enterserverasync?
9 Months Ago
Improved video
9 Months Ago
Backdrop blur
9 Months Ago
Start adding pool main menu Scene renderer for pool map Update map refs Add different carpet texture Try a different carpet texture Background move + some restyle Map change Join or create lobby Always try to find new lobbies Various other style tweaks, try to fix lobby join Try launch game Style tweaks add map content Only join open lobbies Delete SceneRenderer, use webm video Menu tweaks, use background image for webm
9 Months Ago
Resources..
12 Months Ago
Update for Input Actions
1 Year Ago
Change minimum players to 2 (thanks Eridium)
1 Year Ago
All the latest pain
1 Year Ago
Update For Pain
1 Year Ago
Fixed blending material on Pooll
1 Year Ago
Fix up Pool
1 Year Ago
Fixed Pool
1 Year Ago
Update Pool for custom-client-input branch Remove Game Rules ConVar and Game Setting (this will be an addon or fork) Remove PB rules Started upgrading to Razor Fix background color Cleanup Updated PlayerDisplay to Razor and add @inherits to Razor components to fix some broken intellisense. Getting the hang of this... Updated BallHistory to Razor Update Hud RootPanel + CursorController Remove RoundInfo because it isn't even used Update ToastList to Razor + add ToastItem component Updated WinSummary to Razor + added WinSummary components Merge pull request #5 from Facepunch/custom-client-input Pool Updates
1 Year Ago
Updated WinSummary to Razor + added WinSummary components
1 Year Ago
Update ToastList to Razor + add ToastItem component
1 Year Ago
Remove RoundInfo because it isn't even used
1 Year Ago
Update Hud RootPanel + CursorController
1 Year Ago
Updated BallHistory to Razor
1 Year Ago
Updated PlayerDisplay to Razor and add @inherits to Razor components to fix some broken intellisense. Getting the hang of this...
1 Year Ago
Started upgrading to Razor Fix background color Cleanup
1 Year Ago
Remove PB rules
1 Year Ago
Remove Game Rules ConVar and Game Setting (this will be an addon or fork)
1 Year Ago
Update Pool for custom-client-input branch
1 Year Ago
Add Base Powerup Add PowerupEntity Apply random force to non-static powerups Add Start, Finish to BaseGameRules and IsPlaying property Call Start and Finish Shot power line ignores powerups in the trace Only spawn powerups if there's less than 3 Add Powerup.OnTouch
1 Year Ago
Fix friction values on pool table and pool ball surfaces
1 Year Ago
Updated pool map to use upgraded blend material to new shader + hack around with the color a bit to get it to match
1 Year Ago
Remove async OnSecond call in favor of NextSecondTime Only show ranked items in the UI if the game rules are ranked Fixed game turn end time being stupid high. Fixed turn not ending when timer is up.
1 Year Ago
Remove old logs
1 Year Ago
Fix win summary by showing the correct elo delta, previous and next ranks
1 Year Ago
Start trying to properly implement elo ranking into pool using FetchGameRankAsync