userCrayzcancel
branchsbox-boomer/maincancel

43 Commits over 31 Days - 0.06cph!

Yesterday
Don't ledge grab if vertical velocity is high Improve ledge grab momentum
Yesterday
Create railgun effect regardless if it hits or not
4 Days Ago
Remove debug Slider styles
4 Days Ago
Implement announcer volume setting
4 Days Ago
Settings menu supports floats with a slider SliderStep attribute
4 Days Ago
Clean up damage numbers a bit Implement damage number batching Minimum delay between damage sound & indicator
4 Days Ago
Implement show damage numbers setting
5 Days Ago
Asset compile Chatbox keeps its history, lets you scroll through it
5 Days Ago
Remove grenade launcher's self delete & weapon switch
5 Days Ago
Add UI button sounds
5 Days Ago
Show empty weapons in inventory list Fix inventory icon sometimes displaying active state wrongly Fix lightning gun showing laser when empty
5 Days Ago
Cleanup Rebuild settings post template applied Add button to restore default settings Use DisplayInfo for settings Setting menu can scroll
8 Days Ago
Some setting defaults Implement walk bob setting
8 Days Ago
Assets
8 Days Ago
Stick with a single ClientSettings instance Implement weapon position setting
8 Days Ago
Button styling Settings menu basic setup Toggle button Object editor ui & get/set client's settings String editor Enum dropdown editor Fill in settings object Only show public instance properties
10 Days Ago
Unlimited ammo fixup
10 Days Ago
Don't clear buttons on scoreboard
14 Days Ago
Fix field of view jumping when first switching to a weapon Clicking with scoreboard open enables cursor Rid of base scoreboard, use template Basic settings menu you can open from scoreboard
15 Days Ago
Player spawns with view angles of spawn point
15 Days Ago
Asset compile Use the player's FoV from settings
16 Days Ago
Allow ducking while in air Railgun crosshair easing matches its fire rate Restore camera modifiers for fall/slide/jump camera motion
16 Days Ago
Fix slide making you float up slopes
16 Days Ago
Ledge grab feels a bit better
16 Days Ago
Stomp bsw for simple in-hammer booleans (<3 tj)
16 Days Ago
Asset compile
16 Days Ago
Slight downward offset of rocket explosion position for owner to give a vertical impulse
25 Days Ago
Turn prediction off on projectiles Will take a bit of exercise to make these things lag free, just smooth em out and rid of console spam for now Don't add weapon to inventory if you already have one Fix ammo not getting picked up
28 Days Ago
Move Zoomed to base weapon, easily set which weapons can zoom Lerp FoV when you zoom in with weapon Adjust sensitivity accurately to field of view
28 Days Ago
Stop lightning effect & sound when lightning gun gets put away GiveAll adds lightning ammo too Update lightning effect on frame so it doesn't lag behind in motion
28 Days Ago
Railgun increments instead of stomping player's velocity
28 Days Ago
Grenade explosion force affects player
28 Days Ago
Tighten up camera lerp Lerp ViewModel's target position too so it doesn't clip camera when sliding
28 Days Ago
Allow jumping out of a slide Fix ledge grab sometimes putting player through ceilings
29 Days Ago
Easily set move speed per weapon
29 Days Ago
Fix .addon's Resources path Be sure to give player the desired weapons on setup
29 Days Ago
Rename GroundDash to Dash, Dash handles both air and ground. Remove AirDash
30 Days Ago
Motion blur when dashing Dash brightness & blur along parabola curve
30 Days Ago
Stop rocket trail sound on destroyed
31 Days Ago
Add back pawn's hud rendering
31 Days Ago
Better way to check if player is dashing, to disable bob
31 Days Ago
Disable footsteps and bob when walking/sliding DebugOverlay for entities Bit of cleaning
31 Days Ago
Bit of cleaning DeathmatchPlayer -> BoomerPlayer Minor changes