userCrayzcancel
branchsbox-boomer/maincancel

60 Commits over 153 Days - 0.02cph!

1 Year Ago
Recompiled assets
1 Year Ago
Recompile assets Fix start position of projectiles
1 Year Ago
API update fixes
1 Year Ago
Fix compile errors Assets compiled
1 Year Ago
Correct game timer gradient
1 Year Ago
Fix setting names not showing
1 Year Ago
Recompile assets
1 Year Ago
Remove obsolete, fix settings menu
1 Year Ago
Update chatbox to use +iv_chat
1 Year Ago
Fix compile errors
1 Year Ago
Assets AddTime - server command to add minutes to game timer, so you don't get map changed while developing
1 Year Ago
Assets
1 Year Ago
Fix compile error
1 Year Ago
Sounds if needed
1 Year Ago
Simple Masterball notification hud
1 Year Ago
Drop masterball on death
1 Year Ago
Assets Masterball gets dropped when its not the active child, and enables physics on drop
1 Year Ago
Don't ledge grab if vertical velocity is high Improve ledge grab momentum
1 Year Ago
Create railgun effect regardless if it hits or not
1 Year Ago
Remove debug Slider styles
1 Year Ago
Implement announcer volume setting
1 Year Ago
Settings menu supports floats with a slider SliderStep attribute
1 Year Ago
Clean up damage numbers a bit Implement damage number batching Minimum delay between damage sound & indicator
1 Year Ago
Implement show damage numbers setting
1 Year Ago
Asset compile Chatbox keeps its history, lets you scroll through it
1 Year Ago
Remove grenade launcher's self delete & weapon switch
1 Year Ago
Add UI button sounds
1 Year Ago
Show empty weapons in inventory list Fix inventory icon sometimes displaying active state wrongly Fix lightning gun showing laser when empty
1 Year Ago
Cleanup Rebuild settings post template applied Add button to restore default settings Use DisplayInfo for settings Setting menu can scroll
1 Year Ago
Some setting defaults Implement walk bob setting
1 Year Ago
Assets
1 Year Ago
Stick with a single ClientSettings instance Implement weapon position setting
1 Year Ago
Button styling Settings menu basic setup Toggle button Object editor ui & get/set client's settings String editor Enum dropdown editor Fill in settings object Only show public instance properties
1 Year Ago
Unlimited ammo fixup
1 Year Ago
Don't clear buttons on scoreboard
1 Year Ago
Fix field of view jumping when first switching to a weapon Clicking with scoreboard open enables cursor Rid of base scoreboard, use template Basic settings menu you can open from scoreboard
1 Year Ago
Player spawns with view angles of spawn point
1 Year Ago
Asset compile Use the player's FoV from settings
1 Year Ago
Allow ducking while in air Railgun crosshair easing matches its fire rate Restore camera modifiers for fall/slide/jump camera motion
1 Year Ago
Fix slide making you float up slopes
1 Year Ago
Ledge grab feels a bit better
1 Year Ago
Stomp bsw for simple in-hammer booleans (<3 tj)
1 Year Ago
Asset compile
1 Year Ago
Slight downward offset of rocket explosion position for owner to give a vertical impulse
1 Year Ago
Turn prediction off on projectiles Will take a bit of exercise to make these things lag free, just smooth em out and rid of console spam for now Don't add weapon to inventory if you already have one Fix ammo not getting picked up
1 Year Ago
Move Zoomed to base weapon, easily set which weapons can zoom Lerp FoV when you zoom in with weapon Adjust sensitivity accurately to field of view
1 Year Ago
Stop lightning effect & sound when lightning gun gets put away GiveAll adds lightning ammo too Update lightning effect on frame so it doesn't lag behind in motion
1 Year Ago
Railgun increments instead of stomping player's velocity
1 Year Ago
Grenade explosion force affects player
1 Year Ago
Tighten up camera lerp Lerp ViewModel's target position too so it doesn't clip camera when sliding