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80 Commits over 61 Days - 0.05cph!

3 Years Ago
Reset explored minimap when generating new Action bar + fixed pointer events
3 Years Ago
Bit of optimization on fog of war
3 Years Ago
Minimap fog of war Overlay minimap, toggled with +iv_score
3 Years Ago
Fix minimap not showing on start Sharpen minimap texture
3 Years Ago
Reimplement doorways and player icon
3 Years Ago
Temporary fog of war TextureDrawer utility Redo minimap to use a generated texture
3 Years Ago
Fit corner minimap inside background image
3 Years Ago
ServerCmd to generate random dungeon Zoom minimap in, center it to player's position
3 Years Ago
Fix node names
3 Years Ago
Draw monsters on the minimap
3 Years Ago
Fix agent not putting itself back on grid while moving
3 Years Ago
Fix start node getting overwritten Tweak random node placement so all cells are routed
3 Years Ago
Add minimap iv_score to toggle minimap, iv_menu to toggle inventory
3 Years Ago
Tighten up camera
3 Years Ago
Fix affix ui Light radius stat, player default, and affix Implement LightRadius stat to player's light Dungeon determines fog
3 Years Ago
Let affixes only support certain item types
3 Years Ago
Affix selection during item generation Item & affix levels Show item & affix levels in tooltip Fix up affix tier rolling
3 Years Ago
StashableIcon -> ItemIcon Dedicated panel for item tooltips
3 Years Ago
Add item rarity StashableDetailData -> ItemData
3 Years Ago
Give cap & shield implicit armor
3 Years Ago
ImplicitAffixData -> ImplicitStat User friendly display of implicits and explicits in item tooltip
3 Years Ago
Item Implicit affixes Give items their own seed on generation, apply implicits on equip
3 Years Ago
Highlight cells an item can be placed into when moving item
3 Years Ago
Item affix system Give items affixes, apply them when equipping an item
3 Years Ago
Add note Update .addon Player stat system
3 Years Ago
Style tweak Pickup item on pressed, not down Cleanup
3 Years Ago
Add constraint for occupied inventory slots Add leather cap item
3 Years Ago
Stash cell constraints - can't wear belt on head Client-side constraint hints
3 Years Ago
Spawn player with a few more items Fix skipping slot 0 on insert
3 Years Ago
Minor tweaks
3 Years Ago
Tooltip style
3 Years Ago
Font & inventory styling
3 Years Ago
Cleanup, don't allow placing items into occupied slots
3 Years Ago
Add leather belt Skip input until player releases mouse after clicking an item
3 Years Ago
Item game resource Align equipment slots, add main hand and off hand slots Show items icon and name in ground labels and inventory
3 Years Ago
Place item in first available slot
3 Years Ago
Clean up player input, hovering item labels lets simulation know you're hovering that label's entity Make player walk to item before picking it up
3 Years Ago
Items can be dropped to world Show labels for items on floor Click item's label to pick it up
3 Years Ago
Equipment inventory slots
3 Years Ago
cellcount -> cells
3 Years Ago
Add second stash to player's inventory, make it all work
3 Years Ago
Remove unused stuff StashManager to handle moving items to different cells or inventories
3 Years Ago
Insert and remove items into inventory grid, automatically maintains their position Tippy style adjustment Remove old bs inventory grid
3 Years Ago
Inventory style adjustments No hover effect on occupied slots Much simpler grid inventory panel Layout if rect has changed Set cell count, columns, margin via html attributes
3 Years Ago
Fix error on start
3 Years Ago
Fix pointer events sometimes preventing game input Complain when agents occupy the same space Fix up visual issues when rebuilding and laying out inventory/grid cells Fix drag canvas z'ing over items Repivot tooltip if its off screen
3 Years Ago
Pass cell spacing as a parameter Give the player an item on spawn Fix up tooltip Enable pointer events on stash panel
3 Years Ago
Inventory ui refactor Simple ui management Don't run player input when ui is hovered
3 Years Ago
Player's inventory ui
3 Years Ago
Update .addon Simple stash data & logic UI grid layout helper Stash & tooltip ui