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80 Commits over 61 Days - 0.05cph!

1 Year Ago
Reset explored minimap when generating new Action bar + fixed pointer events
1 Year Ago
Bit of optimization on fog of war
1 Year Ago
Minimap fog of war Overlay minimap, toggled with +iv_score
1 Year Ago
Fix minimap not showing on start Sharpen minimap texture
1 Year Ago
Reimplement doorways and player icon
1 Year Ago
Temporary fog of war TextureDrawer utility Redo minimap to use a generated texture
1 Year Ago
Fit corner minimap inside background image
1 Year Ago
ServerCmd to generate random dungeon Zoom minimap in, center it to player's position
1 Year Ago
Fix node names
1 Year Ago
Draw monsters on the minimap
1 Year Ago
Fix agent not putting itself back on grid while moving
1 Year Ago
Fix start node getting overwritten Tweak random node placement so all cells are routed
1 Year Ago
Add minimap iv_score to toggle minimap, iv_menu to toggle inventory
1 Year Ago
Tighten up camera
1 Year Ago
Fix affix ui Light radius stat, player default, and affix Implement LightRadius stat to player's light Dungeon determines fog
1 Year Ago
Let affixes only support certain item types
1 Year Ago
Affix selection during item generation Item & affix levels Show item & affix levels in tooltip Fix up affix tier rolling
1 Year Ago
StashableIcon -> ItemIcon Dedicated panel for item tooltips
1 Year Ago
Add item rarity StashableDetailData -> ItemData
1 Year Ago
Give cap & shield implicit armor
1 Year Ago
ImplicitAffixData -> ImplicitStat User friendly display of implicits and explicits in item tooltip
1 Year Ago
Item Implicit affixes Give items their own seed on generation, apply implicits on equip
1 Year Ago
Highlight cells an item can be placed into when moving item
1 Year Ago
Item affix system Give items affixes, apply them when equipping an item
1 Year Ago
Add note Update .addon Player stat system
1 Year Ago
Style tweak Pickup item on pressed, not down Cleanup
1 Year Ago
Add constraint for occupied inventory slots Add leather cap item
1 Year Ago
Stash cell constraints - can't wear belt on head Client-side constraint hints
1 Year Ago
Spawn player with a few more items Fix skipping slot 0 on insert
1 Year Ago
Minor tweaks
1 Year Ago
Tooltip style
1 Year Ago
Font & inventory styling
1 Year Ago
Cleanup, don't allow placing items into occupied slots
1 Year Ago
Add leather belt Skip input until player releases mouse after clicking an item
1 Year Ago
Item game resource Align equipment slots, add main hand and off hand slots Show items icon and name in ground labels and inventory
1 Year Ago
Place item in first available slot
1 Year Ago
Clean up player input, hovering item labels lets simulation know you're hovering that label's entity Make player walk to item before picking it up
1 Year Ago
Items can be dropped to world Show labels for items on floor Click item's label to pick it up
1 Year Ago
Equipment inventory slots
1 Year Ago
cellcount -> cells
1 Year Ago
Add second stash to player's inventory, make it all work
1 Year Ago
Remove unused stuff StashManager to handle moving items to different cells or inventories
1 Year Ago
Insert and remove items into inventory grid, automatically maintains their position Tippy style adjustment Remove old bs inventory grid
1 Year Ago
Inventory style adjustments No hover effect on occupied slots Much simpler grid inventory panel Layout if rect has changed Set cell count, columns, margin via html attributes
1 Year Ago
Fix error on start
1 Year Ago
Fix pointer events sometimes preventing game input Complain when agents occupy the same space Fix up visual issues when rebuilding and laying out inventory/grid cells Fix drag canvas z'ing over items Repivot tooltip if its off screen
1 Year Ago
Pass cell spacing as a parameter Give the player an item on spawn Fix up tooltip Enable pointer events on stash panel
1 Year Ago
Inventory ui refactor Simple ui management Don't run player input when ui is hovered
1 Year Ago
Player's inventory ui
1 Year Ago
Update .addon Simple stash data & logic UI grid layout helper Stash & tooltip ui