309 Commits over 1,034 Days - 0.01cph!
santa outfit
Fur fix
Fur tweaks
Season outfit human adjustments (wip)
Santa outfit human v skinning adjustments + .clothing file fixes
Santa outfit human v skinning adjustments + .clothing file fixes
Use Span instead for Memory to pass Transforms to CommandList.DrawModelInstanced
Set TSPEC_TEXTURE_GEN_MIP_MAPS on RenderTargets with mips
Whitelist error event analytics
[ThreadStatic] AccessControl.Location because we test types in multiple threads and this was gibberish
Prefab file loads cached scene on post load if needed - Fixes prefabs referenced in resources not loading the prefab scene
Fix mass center override gizmo not updating when not dynamic (editor forces rigidbody to static)
Don't show "Include Source Files" checkbox when publishing type that always includes their source files (libraries)
Depth downsampling -> managed render pipeline
Make Join Game work through Steam
FolderProperty -> FolderEdit, Move FolderControlWidget to tools addon
Delete PropertyEditorWidget
Move particle control widgets to Widgets/ControlWidgets, make ParticleFloatConfigPopup inaccessible, only the control widget use it
Delete AudioDistanceFloatProperty, just have AudioDistanceFloatControlWidget
Remove all property editors not directly used in code still
Remove the need for IntProperty
Remove the need for BoolProperty
Fix console collapsing different stack traces
Merge branch 'master' into SantaOutfit24-2
Season outfit human adjustments (wip)
More beards - human versions + malehead02 texture adjustments
Moustache, Mutton Chops, Medium Beard and Female Mesh Tweaks
Male Head 02 & Female Body / Female_Head_01 and 02
Human Head 02 initial setup
Human Bodygroup adjustments - Clothing fixes
Quick fix to diving outfit
Merge branch 'master' of sbox