userDiogo Teixeiracancel
branchMoss/maincancel

11 Commits over 90 Days - 0.01cph!

6 Years Ago
Added vertex alpha mask toggle for wetness (rust/std + core/foliage) Enabled wetness in all quality modes (rust/std) Removed ununsed wetness references
6 Years Ago
Added wetness to nature/foliage shader
6 Years Ago
Added wetness to std/blend-layer and core/foliage shaders
6 Years Ago
Fixed std shadergui scroll offset placement Nuked unused blend layer shadergui
6 Years Ago
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6 Years Ago
Fixed inventory UI particles; switched shader to ui-ext/particles/add
6 Years Ago
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6 Years Ago
Fixed server compile
6 Years Ago
Added temporal anti-aliasing to player_preview
6 Years Ago
Upgraded temporal anti-aliasing; graphics.aa now graphics.antialiasing Deprecated LSO Updated graphics options UI scene Updated main camera prefab Misc tiny rendering updates
6 Years Ago
Fixed water not rendering