repoNative Librarycancel

10,098 Commits over 1,340 Days - 0.31cph!

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8 Years Ago
Automated Windows Build
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Manual Linux Build
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Windows Build
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8 Years Ago
Added texture loading, mipmap creation and texture compression in native code (thread safe)
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Linux Build
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8 Years Ago
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Encryt once
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8 Years Ago
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Test
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8 Years Ago
Automated Windows Build
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Automated Linux Build
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Fix
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8 Years Ago
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Automated Linux Build
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Automated OSX Build
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Linux Build
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8 Years Ago
Automated OSX Build
8 Years Ago
Added NETRCV_RawData
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Linux Build
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated OSX Build
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Linux Build
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8 Years Ago
Automated OSX Build
8 Years Ago
Adjusted readback texture swizzling
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8 Years Ago
Automated Windows Build
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Automated Linux Build
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8 Years Ago
Automated Windows Build
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Windows missing lib
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8 Years Ago
Automated OSX Build
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Attempt to fix windows compilation
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8 Years Ago
Automated Linux Build
8 Years Ago
Added texture readback support for R32F formats Fixed/improved OpenGL and D3D9 texture readback paths
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8 Years Ago
Automated Windows Build
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8 Years Ago
Automated Linux Build
bot
8 Years Ago
Automated OSX Build
8 Years Ago
Added buffer readback for single channel float textures